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TOPIC: Avatar Parts Guide All Call

Avatar Parts Guide All Call 03 Jul 2010 22:41 #2907

  • whooh05
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This is an all call for a new Avatar Parts guide.

The Avatar Parts guide I created was one of my first guides. I will be the first to acknowledge that there are some flaws with it. As such, I am requesting one of two things.

First, if you have your own Avatar Parts guide that you've been itching to get on this site... don't be afraid to post it! We are always looking for new guides and are NOT opposed to posting multiple guides on the same topic.

Second, if the community would be so kind as to verify or debunk my recommended strategies for the various avatar parts, that would be greatly appreciated!

Thank you for your time.
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Avatar Parts Guide All Call 22 Jul 2010 06:14 #3094

  • exp4tri4ted
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The only thing I noticed was on the Mummy Tights...if you only have 1 of each idol on the board and trade any of them away, it doesn't count towards the part or the acheivement.
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Avatar Parts Guide All Call 23 Jul 2010 19:06 #3111

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captains clothes has no strategy listed. for example, map, items, spells & tg. could use some help with this one thanks.

also had some trouble with win in under 20 rounds. but i finally got it replaying story mode on santa villiage.

the hardest one is going to be to fill the board with powder eaters. who do you play against? which characters are agressive & which are not? thanks.
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Avatar Parts Guide All Call 23 Jul 2010 19:09 #3112

  • Andyman
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Captain's Clothes = Pirate Coat.
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Avatar Parts Guide All Call 25 Jul 2010 01:37 #3133

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Updated strategy for Ninja Mask (because I'm reasonably sure 3v1 won't get you the part):

Play a 1v1 10-round match against a Story mode character on a map with many path choices, like Mt. Etumer. You should be able to win very easily while avoiding tolls using a deck with free (and/or very cheap) creatures, and lots of G spells.
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Avatar Parts Guide All Call 04 Aug 2010 19:10 #3380

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Another thing-whatever part requires you to own no land, can't be achieved with the 10 round trick. Tokebi's the way to go.
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Avatar Parts Guide All Call 04 Aug 2010 20:13 #3386

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ok so to get the pirate coat & knight sheild. i played meltia on the arrow map. set the tg to 10,000 & walk around the left side. now all you do is wait for her attacks while you attack her. it took me over 300 rounds to get both. just keep making circles on the left part of nap.

now when you start off. put your creatures down asap. so you can stay on the left side. thus you avoid the castle till you got the 20 defended & 20 invaded done.

its harder to get her to invade. so i holy word 0 her alot with swamp creature via CA.

put down 2 kelpies, wolverine with quicksand & she'll have to invade if your land levels are high.

also that egg creature gives you mana. the card that gives you telegosis for 2 rounds helps too. thus avoiding the right side of map, so not to get to castle to early.
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Avatar Parts Guide All Call 09 Aug 2010 12:33 #3535

I haven't tried this strategy yet, but an idea for getting the 90,000G win fast is to play a Blue Kelpie Book on Stairway to the Gods. Focus on getting a beefed up Kelpie onto the land directly in front of the Temple and the fort closest to the castle. Once the Kelpie is in place go back and forth to the temple buying as many blue symbols of your current area as you can. Include Permission and Aurora in your book. That way you can cast permission when you've spent all of your money on symbols and focus on getting back to the temple to buy more. Don't use Aurora until you have a TON of symbols - like thousands. You want to be buying them cheap. The reason this should work is that the AI will often avoid a Kelpie if there is no way to defeat it, so they will be left roaming the map unable to do anything but discard. Once you have purchased hundreds of cheap blue symbols, start laying down more of your blue creatures in the central zone, convert them to blue territories, and level them. Don't buy any more symbols at the temple, however cast Aurora as soon as you get it.

Honestly, using symbols effectively on Stairway to the Gods is often the key to victory. The reason that this strategy should be effective to make the 90,000TG without spending 9 hours is the use of Kelpie on a key land to shut down the AI which allows you to go all Gordon Gecko, buying investments for 20-30 rounds and then skyrocketing the value in the next 20-30 rounds.

Use Kelpie, Living Mirror, Reflection, Fat Body, other Blue creatures, a few items, Aurora and Money Spells and you should be good to go.

I'll try this tonight and let you guys know how long it takes me to get 90,000TG.
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Avatar Parts Guide All Call 09 Aug 2010 12:46 #3536

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I did the 90,000 (and several others at the same time) on X with a Kelpie deck against Meltia. I included Ahuizotl, Sink, and Influence, and the entire map was blue with quickness. Once that happened, Meltia really couldn't do much of anything. I had at least 1 Kelpie on each arm of X, and she had nowhere to go. I exhausted her at least a dozen times. :lol:
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Avatar Parts Guide All Call 09 Aug 2010 19:52 #3548

I just finished my 90,000TG match. It took exactly 1 hour and 7 minutes through 74 rounds. The final score was 99,036 to 616.

Fun facts:
My Lung was receiving over 450 ST/HP per battle.
I was receiving over 7400G per Grace.
I only exhausted Meltia once.

I also learned that symbol value can't rise above 99. 8-)

Yep, this is definitely the way to go if you don't want to spend all day in one match.
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Avatar Parts Guide All Call 09 Aug 2010 21:20 #3549

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I don't remember exactly how I did it, but in the end I think I did that and the 3 vs. 1 together. I think I had two greeded Kelpies on either side of the castle, so once everyone was exhausted, I was getting almost 15k a round. I think I finished it in right under an hour.
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Avatar Parts Guide All Call 10 Aug 2010 18:57 #3568

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not to sure what i did for the 90,000 tg as it was back in 2008.

i'm currently stuck on 3 vs 1, 2 vs 1 & fill board w/ powder eaters. thats all i have left now besides getting all the cards for avatar parts.
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Avatar Parts Guide All Call 11 Aug 2010 20:28 #3618

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3 vs. 1 is easy. The AI spazzes out when it sees a Kelpie. Run 4 Kelpies-get 2 on either side of the castle leveled up to 5. Relief a third Kelpie right in front of the opponents. Exhaust all three. Then, every time they're trying to move away from the castle, they're exhausted again. I'd set the TG high-20-30k should do the trick.
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