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TOPIC: Overlooked Card Challenge

Overlooked Card Challenge 15 Aug 2012 10:02 #7146

  • Andyman
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Here's a use for Angry Mask I've never seen done before. Hope you all like it!

AngryVlad:

2 Borgess
3 Skeleton
3 Bone Golem
2 Necromancer
4 Revenant
4 Vampire
3 Venomouspore

4 Angry Mask
2 Boomerang
4 Necro Scarab

4 Brave Song
2 Chariot
2 Exile
1 Find
4 Gift
2 Reincarnation
1 Relief
3 Spartoi

Basically, you're using Venomouspore to setup your enemies for a double-dose of pain (Angry Mask damage + Poison damage) while at the same time enabling Revenant to make it so you have twice as many Vampires in play. Necromancer can potentially add even more because a Revenant that somehow dies in battle while in Vampire form should be resurrected as a Vampire (not 100% on this, need to test it). Even if it doesn't, you'd still get a Revenant back. So, you win either way.

Vampire's Attack Bonus virtually guarantees that if your first hit doesn't kill them, the Angry Mask return hit almost certainly will kill them and their hit won't kill you. It also makes sure your Vampires stay nice and healthy to continue their rampage, as do the Regenerates abilities of Skeleton, Bone Golem and Venomouspore, and the regenerate-on-morph ability of Revenant.

Brave Song is included to give you that little bit of extra offense to ensure things die nicely when you have Angry Mask on. :twisted:

The deck also has extremely good defense and plenty of card-drawing power to ensure you usually have what you need, when you need it. Exile is included for low-ST defenders and pesky things like Sea Bonze.

I think this deck could really throw some chaos into a free-for-all match, and I can't wait to try it out.

See anything you'd change or add to it?
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Overlooked Card Challenge 15 Aug 2012 10:37 #7147

  • IVIad IVIaxx
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Wait a second... did you name that deck after me? Come on, you know my name is Maxx, not Vlad hahaha! :lol:

Seriously though, this is a great build. I haven't played with Angry Mask at all, but is seems like you nailed it perfectly. :)

"Baby dragons can't figure out humans—if they didn't want to be killed, why were they made of meat and treasure?" - Flavor Text on Furnace Whelp - Magic Card
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Overlooked Card Challenge 15 Aug 2012 16:23 #7150

  • Shabick
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Andyman wrote:
AngryVlad:

2 Borgess
3 Skeleton
3 Bone Golem
2 Necromancer
4 Revenant
4 Vampire
3 Venomouspore

4 Angry Mask
2 Boomerang
4 Necro Scarab

4 Brave Song
2 Chariot
2 Exile
1 Find
4 Gift
2 Reincarnation
1 Relief
3 Spartoi

Not a bad start but I think your trolling for posts with this, there are several issues here. Here is my revised version:
MaskHate:

1 Borgess
1 Bone Golem
1 Necromancer
2 Revenant
3 Vampire
1 Venomouspore
2 Brontides
2 Spiny Agama
2 Lichenoid
1 Sakuya
1 Healer
1 Spudfolk
1 Quicksilver
1 Fate
1 Sleipnir
1 Crimson Vine

4 Angry Mask
1 Boomerang
4 Necro Scarab

2 Tough Song
2 Reinforce
1 Chariot
1 Exile
1 Find
1 Relief
3 Spartoi
1 Mutation
1 Hustle
1 Telegnosis

First I think you meant Tough Song, not Brave Song. You're depending on them to kill themselves with addition to your hit. And who best to assist that then Spiny Agama. While he does reduce that damage you can do the other half with Angry Mask making those Magma/Storm Armors take themselves out(possibly). You set the deck up to be mobile which is smart, though having 2 chariots is kinda silly since they recycle, Sleipnir works just as well. But really for this plan to work you need Health since a lot of decks are based on hitting big damage to win. Brontides makes your greens a bit more durable and shores up the fact you don't have a ton of items, Lichenoid can pump those big land holders, Mutation can replace those poisoned with... poison and more hp and Hustle can change poison for a good buff. Crimson Vine is a cheap Vamp without first strike, about the only thing I found that worked out raw with Angry Mask.

The rest is just to shore up some potiential weaknesses. I replaced the gifts with a Fate and Spudfolk. Threw in a healer for those without regen. Quicksilver to copy your big buffed creation(yes they do keep stat changes), Sakura for all those Spartoi and greens being played all over the place. And lastly Telegnosis to do all that from anywhere on the board.
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Overlooked Card Challenge 15 Aug 2012 16:53 #7151

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Heh, "trolling for posts". Not at all... this is just something fun for folks to do, something different than how we all normally play the game. :)

I definitely meant Brave Song. Vampire wins both ways with Brave Song... he does 20 more damage initially and then gains 20HP as a result. Essentially, you have both Brave Song and Tough Song on. Brave Song also makes Vampire far harder to dislodge on the defensive side, because he has Attacks First and self-heals any damage he might have sustained earlier.

2 Chariots are awesome in an invasion-focused deck. I use this often, along with 2 Reliefs. You can hit just about anything, anywhere, anytime. It's also great for shaking off any unwanted enchantments and putting your best creatures on the best lands.

I was on the fence about Brontides, because of how he'd help most of the prospective target creatures as well (people love Fire and Earth online). I could see 1, in the event nobody else is using Fire or Earth.

I like Crimson Vine in this, and was thinking of going with that instead of the Skeleton and Bone Golem part of this. Brave Song would help the Vine a lot on offense as well, but not so much on defense, so Brontides would help there, definitely. Not sure what you meant by "cheap", because Vine costs more than Vampire or Revenant.

Spiny Agama is an interesting addition, but the damage it reflects isn't to the base HP. It can make a big difference on a high land. I could see using him general-purpose in this, but not so much with Angry Mask.

Not a fan of Telegnosis in my version because it overwrites the Song. In your version with fewer Songs, I can see it working.

Quicksilver's Territory Ability does not result in creatures with stat increases. You get the base (card) version of the creature. Feel free to test. :)

Interesting ideas all around... anyone else want to play more with Angry Mask, or should we move onto a new Overlooked Card Challenge?
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Overlooked Card Challenge 15 Aug 2012 17:35 #7152

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Oh, Angry Mask does it to base hp? I didn't notice that the few times I used it.

Ok, I see a lot of your reasoning. I've had bad luck with self recycling cards coming up together when I really need something else. Especially when you don't have much deck left, which is a critical time.

Boost cards do potientially help your opponent, but the point is you plan for them so they should help you more. Brontides is not just a boost though he's the biggest nasty support and easy to get out in a green based deck and you have plenty of big hp critters and few items.

It has been a bit since I used Quicksliver, I could have sworn it did.

Brave Song does make sense if you basing it solely on your vamps, but you have so many big hp and regens I figured Tough would work for quite a few of them, like Borgess. It's true Song and Enlightenment would have to fight for your love but that is like toggling two different phases to me, upgrade and attack/turtle phase. Maybe have 1 Brave and 2 Tough. Spirit Walk might be useful here too. I'm a lot more defense minded then most players :P

I'm good with a new one card to nuke out :D
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Overlooked Card Challenge 15 Aug 2012 17:53 #7153

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Yeah, in most situations, playing defensive is more efficient. Let the other guys waste lots of G trying to dislodge you while you quietly take the victory. :D

That's part of what I dig about this approach... Angry Mask doesn't cost much and neither do the creatures or spells for the most part. So, you can be aggressive without breaking the bank doing it.

OK, new card... how about...

Warlock!
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Overlooked Card Challenge 15 Aug 2012 19:36 #7154

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Ooh, that is a tough one... especially if you don't want the rest of the deck becoming the centerpoint.

Nuke Scroll is obvious, Temperance/Shrink/Sphinx/Spell or Territory Damage and Soul Ray combo.

You can make it a scroll and anti-enchantment deck-breaker I guess...

Conjurer, Sorcerer, Volcanic/Deep-Sea Dragon, Noble Shaman

Other cards that might fit the theme:
Luk-Oie, Tengu, Sharazad, Hyde/Trap Spider/Paralyze/Gremlin Tooth(and maybe claw) to make sure they can't use items..., Land Protection, Domovikha
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Overlooked Card Challenge 15 Aug 2012 20:59 #7155

I haven't been on in a while cuz i've been going through a turning point in my life, but Max told me to check out these angry mask posts while i was randomly on xbox live today, and well i thought i would post my own angry mask deck that i have played max with already a long time ago. so here it is:

Creatures x25

Ares x2
Fay x2
Hell Pyron x2
Tokebi x1

Sakuya x2
Spud Folk x3
Vampire x4

Cloud Gizmo x1
Powder Eater x4

Crimson Vine x4

Items x8

Angry Mask x4
Eagle Rapier x2
Gaseous Form x2

Spells x17

Brave Song x1
Crusher x2
Feast x2
Intrusion x2
Quicksand x2
Refuge x1
Relief x2
Telegnosis x3
Wild Growth x2

The basis of this deck is to utilize Vampire and Crimson Vine with angry mask and increase their ST by having Hell Pyron and Ares out. Crimson Vine can be huge in this deck in combination with intrusion and angry mask. Brave song is self explanitory. The one card you may be wondering about is powder eater. Well I use him as support for vampires/land grabbing/Hell Pyron juice/feast juice. The great thing about this deck is that it is extremely easy to invade a land and win as long as the enemy doesn't have gaseous form or counter amulet, which is why i included crusher and cloud gizmo. So when you take over a land, use tokebi to profit from the land value. Definitely a fun deck to play and very effective. One of my favorites.
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Overlooked Card Challenge 16 Aug 2012 13:40 #7157

  • IVIad IVIaxx
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I had a tough time with this deck... Warlock is an okay card, but I've only used him in derceto7's theme tourney. Anyway, here is a deck called:

Gargamel

[Creatures] (24 total)

Neutral:
Living Rapier (3)

Fire:
Cait Sith (2) - AZREAL!!!
Barbarian (3)
Conjurer (2)
Sorcerer (2)

Water:
Aspidochelone (2)
Fate (1)
Hyde (1)
Noble Shaman (2)
Tarasque (2)

Multicolor:
Warlock (4)

[Items] (6 total)
Counter Amulet (2)
Nuclear Fusion (2)
Soul Ray (2)

[Spells] (20 total)
Chariot (1)
Find (1)
Intrusion (2)
Mass Phantasm (2)
Paralyzer (2)
Random G Spells (3)
Reincarnation (2)
Relief (2)
Sink (2)
Wind of Hope (3)

I've got the scroll critical hit creatures in here that match colors. Other than Gargamel, only Hyde has a req, so it should play smoothly. Also, the deck is designed to be offensive with scrolls, Intrusion, Paralyzer, Chariot, Living Rapier. The spells all work well with Warlock's ability since they do not target. I'd be interested to see how the anti-mass damage spell (Mass Phantasm) works with Noble Shaman. They might contradict each other, or just offer up another option to wipe creature enchantments (like a high level creature with Land Protection). Borgess and Poseidon will pose problems, so you'll want to take them out ASAP. Sink is in there to get the blue requirement. This deck needs some G spells depending on the map. Relief is in there so you can play around with TA's or move attacker into chariot range. I threw in a Fate for fun. As with most of these Overlooked card challenges, this is not a killer deck, but it should be somewhat effective and rather fun to play. Surely something different than I've ever played.

"Baby dragons can't figure out humans—if they didn't want to be killed, why were they made of meat and treasure?" - Flavor Text on Furnace Whelp - Magic Card
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Overlooked Card Challenge 16 Aug 2012 13:52 #7158

  • IVIad IVIaxx
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One thing I forgot to add, I also took into account hitting THEM with Warlock's ability. That was reflected in my spell choices (no crusher, poison mind, etc)

"Baby dragons can't figure out humans—if they didn't want to be killed, why were they made of meat and treasure?" - Flavor Text on Furnace Whelp - Magic Card
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Overlooked Card Challenge 16 Aug 2012 15:57 #7159

  • Andyman
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That is a neat way to approach Warlock's unusual attributes. I could see going nuts on the aggression with Illness too, to ensure that nearly anything can die on a Scroll Critical Hit. Cait Sith makes a very good land holder and G dump you can swap in.

Not sure what I'd change, if anything. I suppose a playtest or 2 would reveal that.
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Overlooked Card Challenge 19 Aug 2012 02:30 #7160

Andyman wrote:
Here's a use for Angry Mask I've never seen done before. Hope you all like it!

AngryVlad:

2 Borgess
3 Skeleton
3 Bone Golem
2 Necromancer
4 Revenant
4 Vampire
3 Venomouspore

4 Angry Mask
2 Boomerang
4 Necro Scarab

4 Brave Song
2 Chariot
2 Exile
1 Find
4 Gift
2 Reincarnation
1 Relief
3 Spartoi

Basically, you're using Venomouspore to setup your enemies for a double-dose of pain (Angry Mask damage + Poison damage) while at the same time enabling Revenant to make it so you have twice as many Vampires in play. Necromancer can potentially add even more because a Revenant that somehow dies in battle while in Vampire form should be resurrected as a Vampire (not 100% on this, need to test it). Even if it doesn't, you'd still get a Revenant back. So, you win either way.

Vampire's Attack Bonus virtually guarantees that if your first hit doesn't kill them, the Angry Mask return hit almost certainly will kill them and their hit won't kill you. It also makes sure your Vampires stay nice and healthy to continue their rampage, as do the Regenerates abilities of Skeleton, Bone Golem and Venomouspore, and the regenerate-on-morph ability of Revenant.

Brave Song is included to give you that little bit of extra offense to ensure things die nicely when you have Angry Mask on. :twisted:

The deck also has extremely good defense and plenty of card-drawing power to ensure you usually have what you need, when you need it. Exile is included for low-ST defenders and pesky things like Sea Bonze.

I think this deck could really throw some chaos into a free-for-all match, and I can't wait to try it out.

See anything you'd change or add to it?

I've been playing around a bit with this and it is a lot of fun. One thing I am considering is adding in mutation for using on lands you want to level. Obviously, with so much plague going around there isn't much downside to mutation. Another thing is possibly adding in a banishing ray for pesky idols - the one that blocks zap spells comes to mind (sorry blanking on the name) also marble idol. Maybe remove some of the reincarnations in order to add these other cards.

Edit: Another issue that may come up is Vampire's land limits. He can't go on blue or yellow. You may want to add in one overgrowth. Just a thought.
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