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Neutral Creatures
Baldanders ST:0 HP:30 MHP:30 G:10 In Battle: Transforms into a random creature.
Basalt Idol ST:0 HP:20 MHP:20 G:50 Item Limit: Defensive / Global Ability: All creatures cannot use abilities that trigger at Battle End or Upon Defeat.
Brass Idol ST:0 HP:20 MHP:20 G:40 Item Limit: Defensive / Global Ability: All Cepters draw two cards when drawing instead of one.
Clay Idol ST:0 HP:20 MHP:20 G:60 Item Limit: Defensive / Global Ability: Damage to all creatures from spells and territory abilities is reduced by 10.
Clockwork Owl ST:0 HP:20 MHP:20 G:10 Item Limit: Immediate / Territory (30G): Target Cepter can choose movement direction next turn.
Doppelganger ST:0 HP:30 MHP:30 G:10+ In Battle: Transforms into same creature as opponent.
Dragon's Egg ST:0 HP:30 MHP:30 G:50 Item Limit: Territory (100G): Evolves into a random dragon.
Ebony Idol ST:0 HP:20 MHP:20 G:40 Item Limit: Defensive / Global Ability: All creatures cannot use territory abilities.
Goblin ST:20 HP:30 MHP:30 G:0
Gold Idol ST:0 HP:20 MHP:20 G:70 Item Limit: Defensive / Global Ability: Requirements for summoning creatures other than magic cost are ignored.
Granite Idol ST:0 HP:20 MHP:20 G:60 Item Limit: Defensive / Global Ability: All Cepters cannot be targeted by Flash spells or Flash territory abilities (except those that dispel Enchantment effects).
Great Fossil ST:0 HP:50 MHP:50 G:60+ Item Limit: Defensive / Does not claim tolls. / Upon Defeat: Transforms into Tyrannosaurus.
Ground Gear ST:20 HP:40 MHP:40 G:70 Item Limit: Support / Neutralizes: Scroll attacks. / Transforms into Androgear if Sky Gear is used as Support.
Horned Chameleon ST:20 HP:30 MHP:30 G:40 Item Limit: Receives land effect from lands of any element.
Iron Idol ST:0 HP:20 MHP:20 G:40 Item Limit: Defensive / Global ability: Die yields only 4-6 when rolled normally.
Ivory Idol ST:0 HP:20 MHP:20 G:60 Item Limit: Defensive / Global Ability: Cards of rarity S require 1.5x magic to use. Cards of rarity R and E require double.
Jade Idol ST:0 HP:20 MHP:20 G:50 Item Limit: Defensive / Global Ability: All territories are prevented from undergoing land transformation via spells or territory abilities and are immune to effects that lower land levels.
Lead Idol ST:0 HP:20 MHP:20 G:40 Item Limit: Defensive / Global Ability: Disables Move and Exchange commands.
Leoknight ST:0 HP:40 MHP:40 G:100 Item Limit: In Battle: ST=(number of territories opponent owns x10). HP=(number of territories user owns x10).
Little Fossil ST:0 HP:30 MHP:30 G:40 Item Limit: Defensive / Does not claim tolls. / Upon Defeat: Transforms into Giant Rat.
Bia ST:30 HP:40 MHP:40 G:60 In Battle: ST & HP+30 if opponent is recipient of Support effect.
Boggart ST:10 HP:30 MHP:30 G:40 Item Limit: Claims double the standard toll value. Returns to user's hand if destroyed by spell or territory ability.
Burnacle ST:50 HP:60 MHP:60 G:80+ Item Limit: Defensive / Territory (50): Casts Fog on target land.
Cait Sith ST:20 HP:30 MHP:30 G:60 Land Limit: Cannot be targeted by spells or territory abilities. / Neutralizes: Attacks from creatures with ST of 40 and up.
Chimera ST:30 HP:50 MHP:50 G:80+ Item Limit: Attacks First / ST+10 each time user receives a lap bonus (up to a maximum of 100).
Conjurer ST:20 HP:30 MHP:30 G:40 Item Limit: Territory (80G): Summons Ba-al to vacant land of user's choice, then is destroyed. / Scroll Critical Hit
Creeping Flame ST:30 HP:50 MHP:50 G:40 Land Limit: Item Limit: Defensive / Territory (30G): Moves to a neighboring land.
Domovikha ST:10 HP:20 MHP:20 G:10 Territory (70G): Adds Land Protection to target territory.
Manticore ST:0 HP:50 MHP:50 G:70 In Battle: ST & HP= (number of cards in user's hand x10).
Phlogiston ST:20 HP:30 MHP:30 G:30 In Battle: ST+20 when invading.
Red Ogre ST:30 HP:40 MHP:40 G:50
Salamander ST:40 HP:50 MHP:50 G:80+ Land Limit: Item Limit: HP increases for every point of damage received from creatures (excludes scroll attacks).
Sharazad ST:20 HP:30 MHP:30 G:55 Support / Territory (30G): Clears all Cepters of Enchantments.
Sorcerer ST:0 HP:30 MHP:30 G:40 Item Limit: Scroll Critical Hit / In Battle: Performs a scroll attack of ST=20 if not equipped with an item.
Sulfurous Balloon ST:10 HP:30 MHP:30 G:15+ Item Limit: Upon Defeat: HP-30 to opponent's base HP.
Tokebi ST:20 HP:30 MHP:30 G:40 Immediate / Territory (0G): Releases target territory from user's control and reverts it to magic.
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Water Creatures
Ahuizotl ST:30 HP:50 MHP:50 G:60+ Land Limit: Item Limit: Territory (80G): Transforms target territory belonging to user into a land.
Anubias ST:30 HP:50 MHP:50 G:70+ Land Limit: In Battle: HP= (number of creatures destroyed thus far x5).
Aqualing ST:20 HP:30 MHP:30 G:30 Neutralizes: Creatures with MHP of 30 and under.
Aspidochelone ST:30 HP:40 MHP:40 G:90 Land Limit: Item Limit: In Battle: ST & HP+ (round number).
Blue Ogre ST:30 HP:40 MHP:40 G:50
Bookworm ST:10 HP:20 MHP:20 G:10+ Item Limit: Territory (40G): User chooses a card from target enemy Cepter's hand and destroys it.
Charon ST:20 HP:30 MHP:30 G:70+ Item Limit: Neutralizes: All non-scroll attacks. / User pays (amount of neutralized damage x2G) magic.
Deep-Sea Dragon ST:50 HP:60 MHP:60 G:140+ Land Limit: Item Limit: Attacks First / Neutralizes: / In Battle: Performs a scroll attack of its base ST value if not equipped with an item.
Drool ST:0 HP:40 MHP:40 G:70 Item Limit: Penetrates / In Battle: ST= (number of user's territories x10).
Fate ST:30 HP:40 MHP:40 G:60 Territory (40G): User draws a card. / Upon Defeat: User draws a card.
Fungonoid ST:30 HP:40 MHP:40 G:60 Item Limit: Battle End: MHP+10 (up to a maximum of 100).
Cockatrice ST:30 HP:40 MHP:40 G:60+ Item Limit: Attack Bonus: Transforms opponent into Wall of Stone.
Dragon Zombie ST:40 HP:60 MHP:60 G:100 Land Limit: Item Limit:
Dryad ST:20 HP:30 MHP:30 G:60 Land Limit: Item Limit: Support / Can move to any vacant land within the area.
Dwarf ST:30 HP:50 MHP:50 G:70
Gargoyle ST:30 HP:50 MHP:50 G:90+ Attacks First / In Battle: ST=50 when defending.
Gigantherium ST:50 HP:60 MHP:60 G:90+ Item Limit: In Battle: HP-20 if battle territory has an Enchantment upon it.
Green Ogre ST:30 HP:40 MHP:40 G:50
Grimalkin ST:20 HP:30 MHP:30 G:60+ Support / Cannot be targeted by spells or territory abilities.
Hardrock Dragon ST:50 HP:60 MHP:60 G:140+ Land Limit: Item Limit: Attacks First / Neutralizes: / Territory (80G): Deals 30 damage to target or creature.
Healer ST:10 HP:40 MHP:40 G:50 Regenerates / Territory (20G): Recovers target creature's HP by 30.
Hypno Sloth ST:20 HP:40 MHP:40 G:60 Item Limit: Immediate / Territory (40G): Adds Holy Word 1 to target Cepter.
Leshy ST:30 HP:40 MHP:40 G:50 Defensive / Battle End: Raises level of battle territory by 1.
Mudman ST:20 HP:40 MHP:40 G:65 Land Limit: Item Limit: In Battle: HP+ (number of creatures in play x5).
Mummy ST:20 HP:50 MHP:50 G:40 Item Limit: Defensive / Upon Defeat: User gains (lap number x50G) magic.
Pangolin ST:30 HP:60 MHP:60 G:60 Item Limit: In Battle: 50% chance of HP=30.
Revenant ST:20 HP:50 MHP:50 G:70 Land Limit: Attack Bonus: Paralysis / In Battle: Transforms into Vampire if battle territory has an Enchantment upon it.
Sage ST:20 HP:30 MHP:30 G:70 Support / Immune to Destroy Item and Steal Item effects.
Sakuya ST:20 HP:30 MHP:30 G:40+ Land Limit: Immediate / Territory (80G): Transforms target territory in user's possession to a land.
Seismodon ST:40 HP:50 MHP:50 G:90+ Item Limit: Territory (120G): Evolves into Brontides. / Upon Defeat: Lowers level of battle territory by 1.
Spiny Agama ST:20 HP:30 MHP:30 G:50 Item Limit: Reflects: 1/2 of damage received (excludes scroll attacks). / Territory (80G): Evolves into Seismodon.
Spudfolk ST:0 HP:40 MHP:40 G:40 Territory (0G): User gains (number of creatures in play x20G) magic. / Upon Defeat: User gains (number of creatures in play x10G) magic.
Gogma ST:40 HP:50 MHP:50 G:100+ Item Limit: Attacks First / Territory (200G): Raises target level 1 territory to level 3.
Jack-o'-Lantern ST:10 HP:60 MHP:60 G:40+ Attacks Last / Attack Bonus: Steals (own remaining base HP x2G) magic from opponent Cepter.
Warlock ST:20 HP:30 MHP:30 G:60+ Cannot be targeted by spells or territory abilities. / Territory (60G): Adds Anti-Magic to target Cepter. / Scroll Critical Hit
Last Updated on Wednesday, 15 May 2013 08:48
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Prismatic Wand 360 G:80 If the element of user's creature is different from the enemy's, the user's creature gains ST/HP+40.
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