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Creatures - ST less than MHP

If you're looking for an easy-to-print list, grab IVIad IVIaxx's spreadsheet here.

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Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air ~

Neutral Creatures

Baldanders
ST:0 HP:30 MHP:30 G:10
In Battle: Transforms into a random creature.
Basalt Idol
ST:0 HP:20 MHP:20 G:50
Item Limit:
Defensive / Global Ability: All creatures cannot use abilities that trigger at Battle End or Upon Defeat.
Brass Idol
ST:0 HP:20 MHP:20 G:40
Item Limit:
Defensive / Global Ability: All Cepters draw two cards when drawing instead of one.
Clay Idol
ST:0 HP:20 MHP:20 G:60
Item Limit:
Defensive / Global Ability: Damage to all creatures from spells and territory abilities is reduced by 10.
Clockwork Owl
ST:0 HP:20 MHP:20 G:10
Item Limit:
Immediate / Territory (30G): Target Cepter can choose movement direction next turn.
Doppelganger
ST:0 HP:30 MHP:30 G:10+
In Battle: Transforms into same creature as opponent.
Dragon's Egg
ST:0 HP:30 MHP:30 G:50
Item Limit:
Territory (100G): Evolves into a random dragon.
Ebony Idol
ST:0 HP:20 MHP:20 G:40
Item Limit:
Defensive / Global Ability: All creatures cannot use territory abilities.
Goblin
ST:20 HP:30 MHP:30 G:0
Gold Idol
ST:0 HP:20 MHP:20 G:70
Item Limit:
Defensive / Global Ability: Requirements for summoning creatures other than magic cost are ignored.
Granite Idol
ST:0 HP:20 MHP:20 G:60
Item Limit:
Defensive / Global Ability: All Cepters cannot be targeted by Flash spells or Flash territory abilities (except those that dispel Enchantment effects).
Great Fossil
ST:0 HP:50 MHP:50 G:60+
Item Limit:
Defensive / Does not claim tolls. / Upon Defeat: Transforms into Tyrannosaurus.
Ground Gear
ST:20 HP:40 MHP:40 G:70
Item Limit:
Support / Neutralizes: Scroll attacks. / Transforms into Androgear if Sky Gear is used as Support.
Horned Chameleon
ST:20 HP:30 MHP:30 G:40
Item Limit:
Receives land effect from lands of any element.
Iron Idol
ST:0 HP:20 MHP:20 G:40
Item Limit:
Defensive / Global ability: Die yields only 4-6 when rolled normally.
Ivory Idol
ST:0 HP:20 MHP:20 G:60
Item Limit:
Defensive / Global Ability: Cards of rarity S require 1.5x magic to use. Cards of rarity R and E require double.
Jade Idol
ST:0 HP:20 MHP:20 G:50
Item Limit:
Defensive / Global Ability: All territories are prevented from undergoing land transformation via spells or territory abilities and are immune to effects that lower land levels.
Lead Idol
ST:0 HP:20 MHP:20 G:40
Item Limit:
Defensive / Global Ability: Disables Move and Exchange commands.
Leoknight
ST:0 HP:40 MHP:40 G:100
Item Limit:
In Battle: ST=(number of territories opponent owns x10). HP=(number of territories user owns x10).
Little Fossil
ST:0 HP:30 MHP:30 G:40
Item Limit:
Defensive / Does not claim tolls. / Upon Defeat: Transforms into Giant Rat.
Living Claw
ST:10 HP:20 MHP:20 G:50
Item Limit:
Attack Bonus: Paralysis / Item Creature
Living Mirror
ST:0 HP:30 MHP:30 G:60
Item Limit:
Reflects: Scroll attacks. / Item Creature
Living Scroll
ST:0 HP:20 MHP:20 G:40
Item Limit:
In Battle: Performs a scroll attack of ST=20 if not equipped with an item. / Item Creature
Living Shield
ST:0 HP:30 MHP:30 G:40
Item Limit:
Item Creature
Lunatic Hare
ST:20 HP:30 MHP:30 G:20
Battle End: Swaps opponent's ST and HP values.
Marble Idol
ST:0 HP:20 MHP:20 G:70
Item Limit:
Defensive / Global Ability: Creatures of the same type as those already in play cannot be summoned.
Metal Shambler
ST:20 HP:70 MHP:70 G:80+
Item Limit:
In Battle: ST+30, HP-30 if user possesses less magic than opponent.
Ogre Lord
ST:40 HP:50 MHP:50 G:90
Scroll Critical Hit / In Battle: ST+30 if Red or Yellow Ogre are in play, HP+30 if Blue or Green Ogre are in play.
Opal Idol
ST:0 HP:20 MHP:20 G:50
Item Limit:
Defensive / Global Ability: In battle, all creatures gain Regenerates ability.
Red Cap
ST:20 HP:40 MHP:40 G:50
In Battle: ST & HP= (number of Goblins in play x20). / Boost: ST & HP+20 to all Goblins.
Shapeshifter
ST:20 HP:30 MHP:30 G:10
Territory (50G): Evolves into a random creature.
Silver Idol
ST:0 HP:20 MHP:20 G:50
Item Limit:
Defensive / Global Ability: In battle, all defending creatures gain Attacks First ability.
Skeleton
ST:30 HP:40 MHP:40 G:30
Item Limit:
Regenerates.
Statue
ST:0 HP:50 MHP:50 G:20
Item Limit:
Defensive / Does not receive lap recovery.
Thief
ST:20 HP:40 MHP:40 G:30
Battle Start: Steals opponent's item if using no items of your own.
Trap Spider
ST:30 HP:40 MHP:40 G:40
Item Limit:
Attack Bonus: Paralysis / Enchanted: Mimicry
Trojan Horse
ST:0 HP:30 MHP:30 G:50
Item Limit:
Penetrates / Support
Tyrannosaurus
ST:50 HP:60 MHP:60 G:80+
Item Limit:
Wonder Wall
ST:0 HP:30 MHP:30 G:30+
Item Limit:
Defensive / Neutralizes:
Wraith
ST:10 HP:30 MHP:30 G:40+
Item Limit:
Instant Death: 50% / Battle End: Is destroyed.

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air ~

Fire Creatures

Ares
ST:50 HP:60 MHP:60 G:90+
Land Limit:
Boost: ST+20 to invading creatures.
Barrow Wight
ST:20 HP:30 MHP:30 G:50+
Attack Bonus: Sleep
Bia
ST:30 HP:40 MHP:40 G:60
In Battle: ST & HP+30 if opponent is recipient of Support effect.
Boggart
ST:10 HP:30 MHP:30 G:40
Item Limit:
Claims double the standard toll value. Returns to user's hand if destroyed by spell or territory ability.
Burnacle
ST:50 HP:60 MHP:60 G:80+
Item Limit:
Defensive / Territory (50): Casts Fog on target land.
Cait Sith
ST:20 HP:30 MHP:30 G:60
Land Limit:
Cannot be targeted by spells or territory abilities. / Neutralizes: Attacks from creatures with ST of 40 and up.
Chimera
ST:30 HP:50 MHP:50 G:80+
Item Limit:
Attacks First / ST+10 each time user receives a lap bonus (up to a maximum of 100).
Conjurer
ST:20 HP:30 MHP:30 G:40
Item Limit:
Territory (80G): Summons Ba-al to vacant land of user's choice, then is destroyed. / Scroll Critical Hit
Creeping Flame
ST:30 HP:50 MHP:50 G:40
Land Limit:
Item Limit:
Defensive / Territory (30G): Moves to a neighboring land.
Domovikha
ST:10 HP:20 MHP:20 G:10
Territory (70G): Adds Land Protection to target territory.
Dragonewt
ST:20 HP:30 MHP:30 G:50
Item Limit:
Territory (120G): Evolves into Dragon Lord. / Neutralizes: Scroll attacks.
Fay
ST:20 HP:40 MHP:40 G:50
Immediate / Territory (60G): ST+20 to target creature (up to a maximum of 100).
Golem
ST:40 HP:50 MHP:50 G:60
Battle End: Base ST & Base HP-10
Hive Queen
ST:20 HP:40 MHP:40 G:40+
Item Limit:
Territory (20G): Adds Hive Worker to user's hand.
Kasha
ST:30 HP:40 MHP:40 G:70
Land Limit:
In Battle: ST & HP+20 if battle territory has an Enchantment upon it.
Lava Wurm
ST:40 HP:50 MHP:50 G:70+
Item Limit:
Penetrates:
Manticore
ST:0 HP:50 MHP:50 G:70
In Battle: ST & HP= (number of cards in user's hand x10).
Phlogiston
ST:20 HP:30 MHP:30 G:30
In Battle: ST+20 when invading.
Red Ogre
ST:30 HP:40 MHP:40 G:50
Salamander
ST:40 HP:50 MHP:50 G:80+
Land Limit:
Item Limit:
HP increases for every point of damage received from creatures (excludes scroll attacks).
Sharazad
ST:20 HP:30 MHP:30 G:55
Support / Territory (30G): Clears all Cepters of Enchantments.
Sorcerer
ST:0 HP:30 MHP:30 G:40
Item Limit:
Scroll Critical Hit / In Battle: Performs a scroll attack of ST=20 if not equipped with an item.
Sulfurous Balloon
ST:10 HP:30 MHP:30 G:15+
Item Limit:
Upon Defeat: HP-30 to opponent's base HP.
Tokebi
ST:20 HP:30 MHP:30 G:40
Immediate / Territory (0G): Releases target territory from user's control and reverts it to magic.

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air ~

Water Creatures

Ahuizotl
ST:30 HP:50 MHP:50 G:60+
Land Limit:
Item Limit:
Territory (80G): Transforms target territory belonging to user into a land.
Anubias
ST:30 HP:50 MHP:50 G:70+
Land Limit:
In Battle: HP= (number of creatures destroyed thus far x5).
Aqualing
ST:20 HP:30 MHP:30 G:30
Neutralizes: Creatures with MHP of 30 and under.
Aspidochelone
ST:30 HP:40 MHP:40 G:90
Land Limit:
Item Limit:
In Battle: ST & HP+ (round number).
Blue Ogre
ST:30 HP:40 MHP:40 G:50
Bookworm
ST:10 HP:20 MHP:20 G:10+
Item Limit:
Territory (40G): User chooses a card from target enemy Cepter's hand and destroys it.
Charon
ST:20 HP:30 MHP:30 G:70+
Item Limit:
Neutralizes: All non-scroll attacks. / User pays (amount of neutralized damage x2G) magic.
Deep-Sea Dragon
ST:50 HP:60 MHP:60 G:140+
Land Limit:
Item Limit:
Attacks First / Neutralizes: / In Battle: Performs a scroll attack of its base ST value if not equipped with an item.
Drool
ST:0 HP:40 MHP:40 G:70
Item Limit:
Penetrates / In Battle: ST= (number of user's territories x10).
Fate
ST:30 HP:40 MHP:40 G:60
Territory (40G): User draws a card. / Upon Defeat: User draws a card.
Fungonoid
ST:30 HP:40 MHP:40 G:60
Item Limit:
Battle End: MHP+10 (up to a maximum of 100).
Gelatinous Wall
ST:10 HP:50 MHP:50 G:40
Item Limit:
Defensive / Battle End: User gains (damage received x5G) magic (excludes scroll attacks).
Hydra
ST:40 HP:50 MHP:50 G:90+
Item Limit:
Regenerates: Except when on land.
Lamia
ST:30 HP:40 MHP:40 G:70
Enchanted: Spirit Walk / Territory (40G): ST-20 to target creature.
Lilith
ST:0 HP:30 MHP:30 G:80
Item Limit:
Attacks First / In Battle: ST= (number of cards in user's hand x10).
Lizard Man
ST:30 HP:40 MHP:40 G:70
Attacks First
Luk-Oie
ST:20 HP:30 MHP:30 G:50
Enchanted: Land Protection / In Battle: HP+20 if battle territory has no Enchantment upon it.
Lung
ST:0 HP:30 MHP:30 G:50+
Land Limit:
Item Limit:
In Battle: ST & HP= (number of symbols owned by user).
Mistwing
ST:30 HP:40 MHP:40 G:70
Item Limit:
Neutralizes: / Territory (30G): Evolves into Aquahorn.
Noble Shaman
ST:20 HP:30 MHP:30 G:40
Scroll Critical Hit / Territory (50G): Removes Enchantments from all creatures (territories).
Poseidon
ST:50 HP:60 MHP:60 G:90+
Land Limit:
Boost: HP+20 to defending creatures.
Quicksilver
ST:20 HP:30 MHP:30 G:50
Territory (60G): Evolves into creature with highest MHP currently in play.
Rahab
ST:60 HP:70 MHP:70 G:160++
Land Limit:
Neutralizes: Creatures with MHP of 50 and up. / Boost: HP+10 to creatures.
Sea Bonze
ST:20 HP:40 MHP:40 G:70
Land Limit:
Defensive / In Battle: No effects or abilities can be used during battle.
Storm Giant
ST:40 HP:60 MHP:60 G:110+
Critical Hit:
Swamp Spawn
ST:10 HP:40 MHP:40 G:20
Land Limit:
Item Limit:
Defensive / Territory (50G): Adds Holy Word 0 to target Cepter.
Tarasque
ST:50 HP:60 MHP:60 G:100
Item Limit:
Attacks Last
Triton
ST:30 HP:40 MHP:40 G:60
Battle End: User draws a card if an item was equipped on Triton during battle.
Wall of Ice
ST:0 HP:40 MHP:40 G:60
Land Limit:
Item Limit:
Defensive / In Battle: HP+30

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air ~

Earth Creatures

Angostura
ST:20 HP:60 MHP:60 G:80
Item Limit:
Defensive / Instant Death: 80% against creatures with MHP of 30 and under.
Bone Golem
ST:40 HP:50 MHP:50 G:100+
Land Limit:
Regenerates / Territory (60G): Transforms target Skeleton into Bone Golem.
Brontides
ST:60 HP:70 MHP:70 G:160++
Land Limit:
Support / Boost: HP+10 to creatures.
Cerberus
ST:20 HP:40 MHP:40 G:50+
Land Limit:
Item Limit:
Attacks twice.
Cockatrice
ST:30 HP:40 MHP:40 G:60+
Item Limit:
Attack Bonus: Transforms opponent into Wall of Stone.
Dragon Zombie
ST:40 HP:60 MHP:60 G:100
Land Limit:
Item Limit:
Dryad
ST:20 HP:30 MHP:30 G:60
Land Limit:
Item Limit:
Support / Can move to any vacant land within the area.
Dwarf
ST:30 HP:50 MHP:50 G:70
Gargoyle
ST:30 HP:50 MHP:50 G:90+
Attacks First / In Battle: ST=50 when defending.
Gigantherium
ST:50 HP:60 MHP:60 G:90+
Item Limit:
In Battle: HP-20 if battle territory has an Enchantment upon it.
Green Ogre
ST:30 HP:40 MHP:40 G:50
Grimalkin
ST:20 HP:30 MHP:30 G:60+
Support / Cannot be targeted by spells or territory abilities.
Hardrock Dragon
ST:50 HP:60 MHP:60 G:140+
Land Limit:
Item Limit:
Attacks First / Neutralizes: / Territory (80G): Deals 30 damage to target or creature.
Healer
ST:10 HP:40 MHP:40 G:50
Regenerates / Territory (20G): Recovers target creature's HP by 30.
Hypno Sloth
ST:20 HP:40 MHP:40 G:60
Item Limit:
Immediate / Territory (40G): Adds Holy Word 1 to target Cepter.
Leshy
ST:30 HP:40 MHP:40 G:50
Defensive / Battle End: Raises level of battle territory by 1.
Mudman
ST:20 HP:40 MHP:40 G:65
Land Limit:
Item Limit:
In Battle: HP+ (number of creatures in play x5).
Mummy
ST:20 HP:50 MHP:50 G:40
Item Limit:
Defensive / Upon Defeat: User gains (lap number x50G) magic.
Pangolin
ST:30 HP:60 MHP:60 G:60
Item Limit:
In Battle: 50% chance of HP=30.
Revenant
ST:20 HP:50 MHP:50 G:70
Land Limit:
Attack Bonus: Paralysis / In Battle: Transforms into Vampire if battle territory has an Enchantment upon it.
Sage
ST:20 HP:30 MHP:30 G:70
Support / Immune to Destroy Item and Steal Item effects.
Sakuya
ST:20 HP:30 MHP:30 G:40+
Land Limit:
Immediate / Territory (80G): Transforms target territory in user's possession to a land.
Seismodon
ST:40 HP:50 MHP:50 G:90+
Item Limit:
Territory (120G): Evolves into Brontides. / Upon Defeat: Lowers level of battle territory by 1.
Spiny Agama
ST:20 HP:30 MHP:30 G:50
Item Limit:
Reflects: 1/2 of damage received (excludes scroll attacks). / Territory (80G): Evolves into Seismodon.
Spudfolk
ST:0 HP:40 MHP:40 G:40
Territory (0G): User gains (number of creatures in play x20G) magic. / Upon Defeat: User gains (number of creatures in play x10G) magic.
Squirrine
ST:20 HP:30 MHP:30 G:30
Support
Trench Wurm
ST:40 HP:50 MHP:50 G:70+
Item Limit:
Penetrates:
Venomouspore
ST:10 HP:50 MHP:50 G:10+
Item Limit:
Defensive / Regenerates / Territory (100G): Plague
Wall of Stone
ST:0 HP:60 MHP:60 G:30
Land Limit:
Item Limit:
Defensive
Wereboar
ST:20 HP:40 MHP:40 G:80
In Battle: ST+30 when invading.
Wolverine
ST:30 HP:40 MHP:40 G:80
Item Limit:
Immediate / Toll value for occupied territory becomes 1.5x.

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air ~

Air Creatures

Blitz Raven
ST:20 HP:30 MHP:30 G:30
Item Limit:
Critical Hit: Creatures with MHP of 30 and under.
Centaur
ST:30 HP:40 MHP:40 G:80
Attacks First / Battle End: Items equipped recycle to user's book.
Cherub
ST:10 HP:30 MHP:30 G:30+
Attack Bonus: 60% chance of causing creatures with MHP of 50 and up to return to their hand.
Cloud Gizmo
ST:10 HP:30 MHP:30 G:30
Territory (20G): User chooses a card from target Cepter's hand and destroys it. Target Cepter draws a new card.
Doodle Beetle
ST:10 HP:50 MHP:50 G:40+
Item Limit:
Defensive / Enchanted: Quicksand
Flying Puffer
ST:20 HP:40 MHP:40 G:40++
Item Limit:
Upon Victory: Is destroyed. / Upon Defeat: Destroys opponent.
Fortress
ST:10 HP:50 MHP:50 G:30
Item Limit:
Defensive / Territory (30G): Deals 10 damage to target creature.
Garuda
ST:0 HP:40 MHP:40 G:60+
Land Limit:
In Battle: ST & HP= (number of creatures in play x10).
Gremlin
ST:20 HP:30 MHP:30 G:70
Item Limit:
Battle Start: Destroys opponent's item.
Holy Llama
ST:20 HP:40 MHP:40 G:60
Item Limit:
Territory (30G): Adds Holy Word 6 to target Cepter. / Able to move to any vacant land in the area.
Leprechaun
ST:20 HP:20 MHP:20 G:40+
Battle Start: Gives opponent its own item and forces them to use it.
Leveller
ST:40 HP:60 MHP:60 G:100++
Item Limit:
Battle End: Lowers level of battle territory by 1 unless it's an land.
Mothman
ST:30 HP:50 MHP:50 G:90+
Attacks First / In Battle: ST & HP= (number of creatures in play x10).
Mutitan
ST:50 HP:60 MHP:60 G:70+
Item Limit:
Enchanted: Senility
Night Fiend
ST:20 HP:40 MHP:40 G:70+
Land Limit:
Item Limit:
Attacks First / In Battle: ST+ (level of battle territory x20).
Soul Collector
ST:20 HP:30 MHP:30 G:60+
In Battle: ST+ (number of creatures destroyed thus far x5).
Spectre
ST:0 HP:30 MHP:30 G:30
In Battle: ST & HP= (random value between 10 and 70).
Sphinx
ST:40 HP:50 MHP:50 G:80++
Land Limit:
Attack Bonus: Confusion / Boost: HP-10 to creatures.
Tetrarm
ST:10 HP:40 MHP:40 G:60+
Attacks twice.
Tornado
ST:20 HP:50 MHP:50 G:50
Land Limit:
Item Limit:
Attacks First / Defensive / In Battle: ST+30, HP-10
Trample Weed
ST:20 HP:60 MHP:60 G:30+
Item Limit:
Defensive / Level of occupied land cannot be changed.
Wendigo
ST:30 HP:50 MHP:50 G:70
Battle End: Adds Fog to defending creature if Wendigo is not equipped with an item.
Witch
ST:20 HP:30 MHP:30 G:50
Item Limit:
Territory (30G): Steals (number of spell and item cards in target enemy Cepter's hand x20G) magic. / Scroll Critical Hit
Yellow Ogre
ST:30 HP:40 MHP:40 G:50

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air ~

Dual-Element Creatures

Crimson Vine
ST:30 HP:50 MHP:50 G:90
Item Limit:
Attack Bonus: HP+ (damage dealt to opponent).
Frost Beast
ST:0 HP:30 MHP:30 G:40+
Reflects:
Gogma
ST:40 HP:50 MHP:50 G:100+
Item Limit:
Attacks First / Territory (200G): Raises target level 1 territory to level 3.
Jack-o'-Lantern
ST:10 HP:60 MHP:60 G:40+
Attacks Last / Attack Bonus: Steals (own remaining base HP x2G) magic from opponent Cepter.
Warlock
ST:20 HP:30 MHP:30 G:60+
Cannot be targeted by spells or territory abilities. / Territory (60G): Adds Anti-Magic to target Cepter. / Scroll Critical Hit

Last Updated on Wednesday, 15 May 2013 08:48

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Prismatic Wand 360
G:80
If the element of user's creature is different from the enemy's, the user's creature gains ST/HP+40.

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