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Creatures - No Land Limits

If you're looking for an easy-to-print list, grab IVIad IVIaxx's spreadsheet here.

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Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air ~

Neutral Creatures

Archbishop
ST:30 HP:30 MHP:30 G:60
Territory (50G): Removes Enchantment effects from target creature (territory). / Immune to Destroy Item and Steal Item effects.
Armored Dragon
ST:60 HP:60 MHP:60 G:100+
Item Limit:
Attacks First / Neutralizes: / Territory (70G): Deals 30 damage to target creature.
Baldanders
ST:0 HP:30 MHP:30 G:10
In Battle: Transforms into a random creature.
Bandit
ST:20 HP:20 MHP:20 G:20
Support / Attack Bonus: Steals (damage dealt x2G) magic from opponent.
Basalt Idol
ST:0 HP:20 MHP:20 G:50
Item Limit:
Defensive / Global Ability: All creatures cannot use abilities that trigger at Battle End or Upon Defeat.
Beast Gear
ST:30 HP:30 MHP:30 G:70
Item Limit:
Cannot be targeted by spells or territory abilities. / Neutralizes: Scroll attacks.
Borgess
ST:30 HP:30 MHP:30 G:50
Boost: HP+20 to creatures.
Brass Idol
ST:0 HP:20 MHP:20 G:40
Item Limit:
Defensive / Global Ability: All Cepters draw two cards when drawing instead of one.
Clay Idol
ST:0 HP:20 MHP:20 G:60
Item Limit:
Defensive / Global Ability: Damage to all creatures from spells and territory abilities is reduced by 10.
Clockwork Owl
ST:0 HP:20 MHP:20 G:10
Item Limit:
Immediate / Territory (30G): Target Cepter can choose movement direction next turn.
Colossus
ST:70 HP:70 MHP:70 G:120
Item Limit:
Does not receive lap recovery. / Cannot be targeted by spells or territory abilities.
Dancing Doll
ST:20 HP:20 MHP:20 G:30
Territory (70G): Lowers the value of all symbols by 20%.
Doppelganger
ST:0 HP:30 MHP:30 G:10+
In Battle: Transforms into same creature as opponent.
Dragon's Egg
ST:0 HP:30 MHP:30 G:50
Item Limit:
Territory (100G): Evolves into a random dragon.
Ebony Idol
ST:0 HP:20 MHP:20 G:40
Item Limit:
Defensive / Global Ability: All creatures cannot use territory abilities.
Fighter
ST:40 HP:40 MHP:40 G:40
Gemoid
ST:20 HP:20 MHP:20 G:0
Item Limit:
Defensive / HP and MHP cannot be altered by spells or territory abilities. / Does not claim tolls.
Giant Rat
ST:20 HP:10 MHP:10 G:0
Item Limit:
Attacks First.
Goblin
ST:20 HP:30 MHP:30 G:0
Gold Idol
ST:0 HP:20 MHP:20 G:70
Item Limit:
Defensive / Global Ability: Requirements for summoning creatures other than magic cost are ignored.
Granite Idol
ST:0 HP:20 MHP:20 G:60
Item Limit:
Defensive / Global Ability: All Cepters cannot be targeted by Flash spells or Flash territory abilities (except those that dispel Enchantment effects).
Great Fossil
ST:0 HP:50 MHP:50 G:60+
Item Limit:
Defensive / Does not claim tolls. / Upon Defeat: Transforms into Tyrannosaurus.
Ground Gear
ST:20 HP:40 MHP:40 G:70
Item Limit:
Support / Neutralizes: Scroll attacks. / Transforms into Androgear if Sky Gear is used as Support.
Horned Chameleon
ST:20 HP:30 MHP:30 G:40
Item Limit:
Receives land effect from lands of any element.
Iron Idol
ST:0 HP:20 MHP:20 G:40
Item Limit:
Defensive / Global ability: Die yields only 4-6 when rolled normally.
Ivory Idol
ST:0 HP:20 MHP:20 G:60
Item Limit:
Defensive / Global Ability: Cards of rarity S require 1.5x magic to use. Cards of rarity R and E require double.
Jade Idol
ST:0 HP:20 MHP:20 G:50
Item Limit:
Defensive / Global Ability: All territories are prevented from undergoing land transformation via spells or territory abilities and are immune to effects that lower land levels.
Lead Idol
ST:0 HP:20 MHP:20 G:40
Item Limit:
Defensive / Global Ability: Disables Move and Exchange commands.
Leoknight
ST:0 HP:40 MHP:40 G:100
Item Limit:
In Battle: ST=(number of territories opponent owns x10). HP=(number of territories user owns x10).
Little Fossil
ST:0 HP:30 MHP:30 G:40
Item Limit:
Defensive / Does not claim tolls. / Upon Defeat: Transforms into Giant Rat.
Living Claw
ST:10 HP:20 MHP:20 G:50
Item Limit:
Attack Bonus: Paralysis / Item Creature
Living Mirror
ST:0 HP:30 MHP:30 G:60
Item Limit:
Reflects: Scroll attacks. / Item Creature
Living Rapier
ST:20 HP:10 MHP:10 G:60
Item Limit:
Attacks First / Item Creature
Living Scroll
ST:0 HP:20 MHP:20 G:40
Item Limit:
In Battle: Performs a scroll attack of ST=20 if not equipped with an item. / Item Creature
Living Shield
ST:0 HP:30 MHP:30 G:40
Item Limit:
Item Creature
Living Spear
ST:20 HP:20 MHP:20 G:50
Item Limit:
Item Creature
Lunatic Hare
ST:20 HP:30 MHP:30 G:20
Battle End: Swaps opponent's ST and HP values.
Marble Idol
ST:0 HP:20 MHP:20 G:70
Item Limit:
Defensive / Global Ability: Creatures of the same type as those already in play cannot be summoned.
Metal Shambler
ST:20 HP:70 MHP:70 G:80+
Item Limit:
In Battle: ST+30, HP-30 if user possesses less magic than opponent.
Migoal
ST:40 HP:40 MHP:40 G:80+
Critical Hit: / Neutralizes:
Nil
ST:60 HP:60 MHP:60 G:150+
Instant Death: 50% / Battle End: User loses 100G. / Territory (100G): Deals damage to all creatures equal to 50% their MHP value, then is destroyed.
Ogre Lord
ST:40 HP:50 MHP:50 G:90
Scroll Critical Hit / In Battle: ST+30 if Red or Yellow Ogre are in play, HP+30 if Blue or Green Ogre are in play.
Opal Idol
ST:0 HP:20 MHP:20 G:50
Item Limit:
Defensive / Global Ability: In battle, all creatures gain Regenerates ability.
Possession
ST:10 HP:10 MHP:10 G:40
Territory (80G): Steals target level 1 enemy territory, then is destroyed.
Red Cap
ST:20 HP:40 MHP:40 G:50
In Battle: ST & HP= (number of Goblins in play x20). / Boost: ST & HP+20 to all Goblins.
Samurai
ST:50 HP:30 MHP:30 G:80
Instant Death: 60% vs. creatures with MHP of 30 and under.
Sanctum Guard
ST:40 HP:40 MHP:40 G:70
Attacks First / Upon Victory: User gains 5 symbols of same element as battle territory.
Shapeshifter
ST:20 HP:30 MHP:30 G:10
Territory (50G): Evolves into a random creature.
Silver Idol
ST:0 HP:20 MHP:20 G:50
Item Limit:
Defensive / Global Ability: In battle, all defending creatures gain Attacks First ability.
Skeleton
ST:30 HP:40 MHP:40 G:30
Item Limit:
Regenerates.
Sky Gear
ST:40 HP:20 MHP:20 G:70
Item Limit:
Attacks First / Support / Transforms into Androgear if Ground Gear is used as Support.
Statue
ST:0 HP:50 MHP:50 G:20
Item Limit:
Defensive / Does not receive lap recovery.
Thief
ST:20 HP:40 MHP:40 G:30
Battle Start: Steals opponent's item if using no items of your own.
Trap Spider
ST:30 HP:40 MHP:40 G:40
Item Limit:
Attack Bonus: Paralysis / Enchanted: Mimicry
Trojan Horse
ST:0 HP:30 MHP:30 G:50
Item Limit:
Penetrates / Support
Tyrannosaurus
ST:50 HP:60 MHP:60 G:80+
Item Limit:
Wonder Wall
ST:0 HP:30 MHP:30 G:30+
Item Limit:
Defensive / Neutralizes:
Wraith
ST:10 HP:30 MHP:30 G:40+
Item Limit:
Instant Death: 50% / Battle End: Is destroyed.

Special Neutral Creatures

Androgear
ST:50 HP:50 MHP:50 G:200+
Item Limit:
Attacks First / Support / Neutralizes: Scroll attacks. / Transforms into Gearion if Beast Gear is used as Support.
Gearion
ST:80 HP:80 MHP:80 G:250+
Item Limit:
Attacks First / Cannot be targeted by spells or territory abilities. / Neutralizes: Scroll attacks.
Grass Strider
ST:40 HP:40 MHP:40 G:250+
Attacks First / In Battle: ST+ (number of opponent's cards in hand x10).

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air ~

Fire Creatures

Avenger
ST:40 HP:40 MHP:40 G:100
In Battle: ST & HP+ (current standing x10).
Ba-al
ST:50 HP:50 MHP:50 G:80++
Attacks First / Battle End: Destroys a random card from user's hand.
Barbarian
ST:50 HP:40 MHP:40 G:90
Immediate
Barrow Wight
ST:20 HP:30 MHP:30 G:50+
Attack Bonus: Sleep
Bia
ST:30 HP:40 MHP:40 G:60
In Battle: ST & HP+30 if opponent is recipient of Support effect.
Boggart
ST:10 HP:30 MHP:30 G:40
Item Limit:
Claims double the standard toll value. Returns to user's hand if destroyed by spell or territory ability.
Burnacle
ST:50 HP:60 MHP:60 G:80+
Item Limit:
Defensive / Territory (50): Casts Fog on target land.
Burning Titan
ST:60 HP:60 MHP:60 G:90
Item Limit:
In Battle: ST & HP-30 if user possesses 5 or more territories.
Chimera
ST:30 HP:50 MHP:50 G:80+
Item Limit:
Attacks First / ST+10 each time user receives a lap bonus (up to a maximum of 100).
Conjurer
ST:20 HP:30 MHP:30 G:40
Item Limit:
Territory (80G): Summons Ba-al to vacant land of user's choice, then is destroyed. / Scroll Critical Hit
Death Scythe
ST:70 HP:10 MHP:10 G:40+
Item Limit:
Territory (50G): Evolves into Mummy.
Domovikha
ST:10 HP:20 MHP:20 G:10
Territory (70G): Adds Land Protection to target territory.
Domovoi
ST:20 HP:20 MHP:20 G:10
Territory (30G): Adds Phantasm to target territory.
Dragonewt
ST:20 HP:30 MHP:30 G:50
Item Limit:
Territory (120G): Evolves into Dragon Lord. / Neutralizes: Scroll attacks.
Fay
ST:20 HP:40 MHP:40 G:50
Immediate / Territory (60G): ST+20 to target creature (up to a maximum of 100).
Fire Giant
ST:50 HP:50 MHP:50 G:100+
Critical Hit:
Gas Cloud
ST:30 HP:30 MHP:30 G:70
Item Limit:
Neutralizes: 1/2 of damage received (excludes scroll attacks).
Gladiator
ST:50 HP:40 MHP:40 G:70
Item Limit:
Critical Hit:
Golem
ST:40 HP:50 MHP:50 G:60
Battle End: Base ST & Base HP-10
Heat Imp
ST:20 HP:20 MHP:20 G:10+
Territory (50G): Reduces target Cepter's most numerous symbol by 40%, then is destroyed.
Hellhound
ST:50 HP:40 MHP:40 G:80
Deals only 1/2 damage to creatures.
Helltic
ST:20 HP:20 MHP:20 G:20+
Territory (60G): Deals 20 damage to target creature.
Hive Queen
ST:20 HP:40 MHP:40 G:40+
Item Limit:
Territory (20G): Adds Hive Worker to user's hand.
Hive Worker
ST:20 HP:20 MHP:20 G:10
Item Limit:
In Battle: ST & HP+ (number of Hive Workers in play x10).
Lava Wurm
ST:40 HP:50 MHP:50 G:70+
Item Limit:
Penetrates:
Manticore
ST:0 HP:50 MHP:50 G:70
In Battle: ST & HP= (number of cards in user's hand x10).
Minotaur
ST:40 HP:40 MHP:40 G:70
Peluda
ST:40 HP:30 MHP:30 G:40+
Item Limit:
Territory (100G): Deals 10 damage to all creatures.
Peri
ST:30 HP:30 MHP:30 G:50+
Cannot be targeted by spells or territory abilities. / In Battle: ST & HP+20 when user's book has 3 fewer remaining cards than opponent's book.
Phlogiston
ST:20 HP:30 MHP:30 G:30
In Battle: ST+20 when invading.
Phoenix
ST:30 HP:30 MHP:30 G:40
Item Limit:
Upon Defeat: Returns to user's hand.
Red Ogre
ST:30 HP:40 MHP:40 G:50
Sharazad
ST:20 HP:30 MHP:30 G:55
Support / Territory (30G): Clears all Cepters of Enchantments.
Sorcerer
ST:0 HP:30 MHP:30 G:40
Item Limit:
Scroll Critical Hit / In Battle: Performs a scroll attack of ST=20 if not equipped with an item.
Sulfurous Balloon
ST:10 HP:30 MHP:30 G:15+
Item Limit:
Upon Defeat: HP-30 to opponent's base HP.
Tokebi
ST:20 HP:30 MHP:30 G:40
Immediate / Territory (0G): Releases target territory from user's control and reverts it to magic.
Ukobach
ST:40 HP:30 MHP:30 G:60
In Battle: ST & HP+20 if user has less magic than opponent Cepter.

Special Fire Creatures

Dragon Lord
ST:70 HP:70 MHP:70 G:250+
Attacks First / Boost: ST+10 to ST=60 or more creatures. / Battle End: Evolves into Dragonewt.

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air ~

Water Creatures

Amazon
ST:40 HP:40 MHP:40 G:80
Attack Bonus: Steals (user's lap number x20G) magic from opponent Cepter if not equipped with an item.
Aquahorn
ST:40 HP:30 MHP:30 G:70
Item Limit:
Neutralizes: / Territory (30G): Evolves into Mistwing.
Aqualing
ST:20 HP:30 MHP:30 G:30
Neutralizes: Creatures with MHP of 30 and under.
Bloody Pudding
ST:20 HP:20 MHP:20 G:30
Item Limit:
Support / Battle Start: MHP+ (supporting creature's MHP). (Up to a maximum of 100).
Blue Ogre
ST:30 HP:40 MHP:40 G:50
Bookworm
ST:10 HP:20 MHP:20 G:10+
Item Limit:
Territory (40G): User chooses a card from target enemy Cepter's hand and destroys it.
Bunyip
ST:50 HP:40 MHP:40 G:90
Item Limit:
Neutralizes: Penetrates
Charon
ST:20 HP:30 MHP:30 G:70+
Item Limit:
Neutralizes: All non-scroll attacks. / User pays (amount of neutralized damage x2G) magic.
Deathquito
ST:30 HP:20 MHP:20 G:50
Item Limit:
Attacks First / Attack Bonus: Destroys a card at random from opponent Cepter's hand.
Drool
ST:0 HP:40 MHP:40 G:70
Item Limit:
Penetrates / In Battle: ST= (number of user's territories x10).
Fate
ST:30 HP:40 MHP:40 G:60
Territory (40G): User draws a card. / Upon Defeat: User draws a card.
Fungonoid
ST:30 HP:40 MHP:40 G:60
Item Limit:
Battle End: MHP+10 (up to a maximum of 100).
Gelatinous Wall
ST:10 HP:50 MHP:50 G:40
Item Limit:
Defensive / Battle End: User gains (damage received x5G) magic (excludes scroll attacks).
Giant Amoeba
ST:30 HP:30 MHP:30 G:50
Item Limit:
Neutralizes:
Grendel
ST:50 HP:50 MHP:50 G:110+
Critical Hit: Creatures with ST of 20 and under.
Hydra
ST:40 HP:50 MHP:50 G:90+
Item Limit:
Regenerates: Except when on land.
Kelpie
ST:30 HP:30 MHP:30 G:70+
Item Limit:
Stops all passing Cepters other than user when placed on a land.
Lamia
ST:30 HP:40 MHP:40 G:70
Enchanted: Spirit Walk / Territory (40G): ST-20 to target creature.
Lilith
ST:0 HP:30 MHP:30 G:80
Item Limit:
Attacks First / In Battle: ST= (number of cards in user's hand x10).
Lizard Man
ST:30 HP:40 MHP:40 G:70
Attacks First
Luk-Oie
ST:20 HP:30 MHP:30 G:50
Enchanted: Land Protection / In Battle: HP+20 if battle territory has no Enchantment upon it.
Medusa
ST:30 HP:30 MHP:30 G:50+
Attack Bonus: Transforms opponent into Statue.
Mistwing
ST:30 HP:40 MHP:40 G:70
Item Limit:
Neutralizes: / Territory (30G): Evolves into Aquahorn.
Noble Shaman
ST:20 HP:30 MHP:30 G:40
Scroll Critical Hit / Territory (50G): Removes Enchantments from all creatures (territories).
Quicksilver
ST:20 HP:30 MHP:30 G:50
Territory (60G): Evolves into creature with highest MHP currently in play.
Saint
ST:30 HP:30 MHP:30 G:60
Neutralizes: / Instant Death: 80% against creatures.
Sea Hag
ST:40 HP:40 MHP:40 G:80
Enchanted: Greed
Sir Gawain
ST:40 HP:30 MHP:30 G:100
In Battle: ST & HP+30 after round 20.
Storm Giant
ST:40 HP:60 MHP:60 G:110+
Critical Hit:
Tarasque
ST:50 HP:60 MHP:60 G:100
Item Limit:
Attacks Last
Triton
ST:30 HP:40 MHP:40 G:60
Battle End: User draws a card if an item was equipped on Triton during battle.
Undine
ST:30 HP:30 MHP:30 G:60
Item Limit:
In Battle: HP= (number of user's territories x20). / Neutralizes:
Yeti
ST:40 HP:40 MHP:40 G:80+
Item Limit:
Neutralizes: / Instant Death: 60% against creatures.

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air ~

Earth Creatures

Angostura
ST:20 HP:60 MHP:60 G:80
Item Limit:
Defensive / Instant Death: 80% against creatures with MHP of 30 and under.
Blynx
ST:20 HP:20 MHP:20 G:40
Item Limit:
Can move to any vacant land within the area. / Cannot be targeted by spells or territory abilities.
Branch Army
ST:30 HP:30 MHP:30 G:60
In Battle: ST+ (number of creatures in play x5). / Territory (50G): Evolves into Mudman.
Cockatrice
ST:30 HP:40 MHP:40 G:60+
Item Limit:
Attack Bonus: Transforms opponent into Wall of Stone.
Dwarf
ST:30 HP:50 MHP:50 G:70
Gargoyle
ST:30 HP:50 MHP:50 G:90+
Attacks First / In Battle: ST=50 when defending.
Gigantherium
ST:50 HP:60 MHP:60 G:90+
Item Limit:
In Battle: HP-20 if battle territory has an Enchantment upon it.
Green Ogre
ST:30 HP:40 MHP:40 G:50
Grimalkin
ST:20 HP:30 MHP:30 G:60+
Support / Cannot be targeted by spells or territory abilities.
Healer
ST:10 HP:40 MHP:40 G:50
Regenerates / Territory (20G): Recovers target creature's HP by 30.
Herald Spirit
ST:30 HP:30 MHP:30 G:60
Immediate / Territory (50G): Adds Enlightenment to user until next round.
Hypno Sloth
ST:20 HP:40 MHP:40 G:60
Item Limit:
Immediate / Territory (40G): Adds Holy Word 1 to target Cepter.
Leshy
ST:30 HP:40 MHP:40 G:50
Defensive / Battle End: Raises level of battle territory by 1.
Lichenoid
ST:30 HP:30 MHP:30 G:60
Item Limit:
Immediate / Territory (40G): MHP+10 to target creature (up to a maximum of 100).
Mummy
ST:20 HP:50 MHP:50 G:40
Item Limit:
Defensive / Upon Defeat: User gains (lap number x50G) magic.
Necromancer
ST:30 HP:30 MHP:30 G:50
Scroll Critical Hit / Territory (30G): Returns last destroyed creature to hand.
Odradek
ST:20 HP:20 MHP:20 G:40
Support / HP & MHP cannot be altered by spells or territory abilities.
Pangolin
ST:30 HP:60 MHP:60 G:60
Item Limit:
In Battle: 50% chance of HP=30.
Raksas
ST:50 HP:30 MHP:30 G:70+
Upon Victory: Opponent Cepter loses 30% of their most numerous symbol.
Rock Shell
ST:40 HP:30 MHP:30 G:70
Item Limit:
Immediate / Territory (40G): Adds Peace to itself.
Sage
ST:20 HP:30 MHP:30 G:70
Support / Immune to Destroy Item and Steal Item effects.
Seismodon
ST:40 HP:50 MHP:50 G:90+
Item Limit:
Territory (120G): Evolves into Brontides. / Upon Defeat: Lowers level of battle territory by 1.
Spiny Agama
ST:20 HP:30 MHP:30 G:50
Item Limit:
Reflects: 1/2 of damage received (excludes scroll attacks). / Territory (80G): Evolves into Seismodon.
Spudfolk
ST:0 HP:40 MHP:40 G:40
Territory (0G): User gains (number of creatures in play x20G) magic. / Upon Defeat: User gains (number of creatures in play x10G) magic.
Squirrine
ST:20 HP:30 MHP:30 G:30
Support
Trench Wurm
ST:40 HP:50 MHP:50 G:70+
Item Limit:
Penetrates:
Unnameable
ST:40 HP:10 MHP:10 G:20++
Item Limit:
Attacks Last / Instant Death: 70% / Upon Victory: Destroys any cards identical to defeated creature in opponent Cepter's book and hand.
Venomouspore
ST:10 HP:50 MHP:50 G:10+
Item Limit:
Defensive / Regenerates / Territory (100G): Plague
Wereboar
ST:20 HP:40 MHP:40 G:80
In Battle: ST+30 when invading.
Weretiger
ST:60 HP:50 MHP:50 G:90
In Battle: ST & HP-20 in round 25 and later.
Wolverine
ST:30 HP:40 MHP:40 G:80
Item Limit:
Immediate / Toll value for occupied territory becomes 1.5x.
Woodfolk
ST:30 HP:30 MHP:30 G:60
Item Limit:
Support

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air ~

Air Creatures

Assassin
ST:40 HP:10 MHP:10 G:20++
Territory (80G): Destroys target creature if it has taken damage of 20 or more, then returns to user's hand.
Blitz Raven
ST:20 HP:30 MHP:30 G:30
Item Limit:
Critical Hit: Creatures with MHP of 30 and under.
Centaur
ST:30 HP:40 MHP:40 G:80
Attacks First / Battle End: Items equipped recycle to user's book.
Cherub
ST:10 HP:30 MHP:30 G:30+
Attack Bonus: 60% chance of causing creatures with MHP of 50 and up to return to their hand.
Cloud Gizmo
ST:10 HP:30 MHP:30 G:30
Territory (20G): User chooses a card from target Cepter's hand and destroys it. Target Cepter draws a new card.
Dhampir
ST:40 HP:40 MHP:40 G:80+
Neutralizes: / Instant Death: 60% to creatures.
Doodle Beetle
ST:10 HP:50 MHP:50 G:40+
Item Limit:
Defensive / Enchanted: Quicksand
Flying Puffer
ST:20 HP:40 MHP:40 G:40++
Item Limit:
Upon Victory: Is destroyed. / Upon Defeat: Destroys opponent.
Fortress
ST:10 HP:50 MHP:50 G:30
Item Limit:
Defensive / Territory (30G): Deals 10 damage to target creature.
Gremlin
ST:20 HP:30 MHP:30 G:70
Item Limit:
Battle Start: Destroys opponent's item.
Harpy
ST:30 HP:30 MHP:30 G:60
Attacks First
Holy Llama
ST:20 HP:40 MHP:40 G:60
Item Limit:
Territory (30G): Adds Holy Word 6 to target Cepter. / Able to move to any vacant land in the area.
Knight
ST:50 HP:40 MHP:40 G:90
Critical Hit: Creatures with MHP of 50 and up.
Leprechaun
ST:20 HP:20 MHP:20 G:40+
Battle Start: Gives opponent its own item and forces them to use it.
Leveller
ST:40 HP:60 MHP:60 G:100++
Item Limit:
Battle End: Lowers level of battle territory by 1 unless it's an land.
Mirage
ST:30 HP:30 MHP:30 G:50
Enchanted: Simulacrum
Mothman
ST:30 HP:50 MHP:50 G:90+
Attacks First / In Battle: ST & HP= (number of creatures in play x10).
Mutitan
ST:50 HP:60 MHP:60 G:70+
Item Limit:
Enchanted: Senility
Nightmare
ST:30 HP:30 MHP:30 G:50+
Penetrates
Nike
ST:30 HP:30 MHP:30 G:60+
Item Limit:
Attacks First / Attack Bonus: Paralysis
Pegasus
ST:30 HP:20 MHP:20 G:60
Item Limit:
Attacks First / Cannot be targeted by spells or territory abilities / Neutralizes: Scroll attacks.
Powder Eater
ST:1 HP:1 MHP:1 G:0
Item Limit:
Multiplies when moving, leaving copies in both former and new locations.
Pulgasari
ST:40 HP:40 MHP:40 G:90
Item Limit:
Battle End: ST & MHP+10 if opponent equipped an item (up to a maximum of 100).
Sleipnir
ST:40 HP:40 MHP:40 G:60+
Item Limit:
Territory (60G): Moves target creature belonging to user 2 spaces.
Soul Collector
ST:20 HP:30 MHP:30 G:60+
In Battle: ST+ (number of creatures destroyed thus far x5).
Spectre
ST:0 HP:30 MHP:30 G:30
In Battle: ST & HP= (random value between 10 and 70).
Spriggan
ST:30 HP:30 MHP:30 G:40
Territory (80G): Evolves into Grendel.
Sword Princess
ST:40 HP:30 MHP:30 G:90+
Attacks First / Enchanted: Phantasm / Territory (100G): Evolves into Armed Princess.
Sylph
ST:20 HP:20 MHP:20 G:20
Neutralizes: Attacks from creatures with MHP of 40 and up. / Territory (100G): Evolves into Garuda.
Tengu
ST:40 HP:40 MHP:40 G:110
Attacks First / Scroll Critical Hit / Can move to any opponent-owned land in the area.
Tetrarm
ST:10 HP:40 MHP:40 G:60+
Attacks twice.
Trample Weed
ST:20 HP:60 MHP:60 G:30+
Item Limit:
Defensive / Level of occupied land cannot be changed.
Wendigo
ST:30 HP:50 MHP:50 G:70
Battle End: Adds Fog to defending creature if Wendigo is not equipped with an item.
Witch
ST:20 HP:30 MHP:30 G:50
Item Limit:
Territory (30G): Steals (number of spell and item cards in target enemy Cepter's hand x20G) magic. / Scroll Critical Hit
Yellow Ogre
ST:30 HP:40 MHP:40 G:50

Special Air Creatures

Armed Princess
ST:40 HP:40 MHP:40 G:250+
Attacks First / Support / HP & MHP cannot be damaged by spells or territory abilities.

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air ~

Dual-Element Creatures

Crimson Vine
ST:30 HP:50 MHP:50 G:90
Item Limit:
Attack Bonus: HP+ (damage dealt to opponent).
Flammefleur
ST:50 HP:40 MHP:40 G:90+
In Battle: ST= (number of territories user owns x10). / Battle End: Destroys opponent if no damage was dealt to opponent during battle.
Fontaciel
ST:40 HP:30 MHP:30 G:90+
In Battle: HP= (number of territories user owns x10). / Territory (50G): MHP+5 to all user's creatures (up to a maximum of 100).
Frost Beast
ST:0 HP:30 MHP:30 G:40+
Reflects:
Gogma
ST:40 HP:50 MHP:50 G:100+
Item Limit:
Attacks First / Territory (200G): Raises target level 1 territory to level 3.
Jack-o'-Lantern
ST:10 HP:60 MHP:60 G:40+
Attacks Last / Attack Bonus: Steals (own remaining base HP x2G) magic from opponent Cepter.
Magma Avatar
ST:30 HP:30 MHP:30 G:100+
In Battle: ST & HP= (number of lands owned by user x15).
Storm Avatar
ST:30 HP:30 MHP:30 G:100+
In Battle: ST & HP= (number of lands owned by user x15).
Stymphalides
ST:50 HP:40 MHP:40 G:90
Item Limit:
Penetrates:
Warlock
ST:20 HP:30 MHP:30 G:60+
Cannot be targeted by spells or territory abilities. / Territory (60G): Adds Anti-Magic to target Cepter. / Scroll Critical Hit

Last Updated on Wednesday, 15 May 2013 08:48

Card of the Moment

Insect Swarm 360
G:80
Deals 20 damage to all creatures in target area that have already taken damage.

Culdcept Saga

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