Baldanders ST:0 HP:30 MHP:30 G:10 In Battle: Transforms into a random creature.
Bandit ST:20 HP:20 MHP:20 G:20 Support / Attack Bonus: Steals (damage dealt x2G) magic from opponent.
Basalt Idol ST:0 HP:20 MHP:20 G:50 Item Limit: Defensive / Global Ability: All creatures cannot use abilities that trigger at Battle End or Upon Defeat.
Beast Gear ST:30 HP:30 MHP:30 G:70 Item Limit: Cannot be targeted by spells or territory abilities. / Neutralizes: Scroll attacks.
Borgess ST:30 HP:30 MHP:30 G:50 Boost: HP+20 to creatures.
Brass Idol ST:0 HP:20 MHP:20 G:40 Item Limit: Defensive / Global Ability: All Cepters draw two cards when drawing instead of one.
Clay Idol ST:0 HP:20 MHP:20 G:60 Item Limit: Defensive / Global Ability: Damage to all creatures from spells and territory abilities is reduced by 10.
Clockwork Owl ST:0 HP:20 MHP:20 G:10 Item Limit: Immediate / Territory (30G): Target Cepter can choose movement direction next turn.
Colossus ST:70 HP:70 MHP:70 G:120 Item Limit: Does not receive lap recovery. / Cannot be targeted by spells or territory abilities.
Dancing Doll ST:20 HP:20 MHP:20 G:30 Territory (70G): Lowers the value of all symbols by 20%.
Doppelganger ST:0 HP:30 MHP:30 G:10+ In Battle: Transforms into same creature as opponent.
Dragon's Egg ST:0 HP:30 MHP:30 G:50 Item Limit: Territory (100G): Evolves into a random dragon.
Ebony Idol ST:0 HP:20 MHP:20 G:40 Item Limit: Defensive / Global Ability: All creatures cannot use territory abilities.
Fighter ST:40 HP:40 MHP:40 G:40
Gemoid ST:20 HP:20 MHP:20 G:0 Item Limit: Defensive / HP and MHP cannot be altered by spells or territory abilities. / Does not claim tolls.
Giant Rat ST:20 HP:10 MHP:10 G:0 Item Limit: Attacks First.
Goblin ST:20 HP:30 MHP:30 G:0
Gold Idol ST:0 HP:20 MHP:20 G:70 Item Limit: Defensive / Global Ability: Requirements for summoning creatures other than magic cost are ignored.
Granite Idol ST:0 HP:20 MHP:20 G:60 Item Limit: Defensive / Global Ability: All Cepters cannot be targeted by Flash spells or Flash territory abilities (except those that dispel Enchantment effects).
Great Fossil ST:0 HP:50 MHP:50 G:60+ Item Limit: Defensive / Does not claim tolls. / Upon Defeat: Transforms into Tyrannosaurus.
Ground Gear ST:20 HP:40 MHP:40 G:70 Item Limit: Support / Neutralizes: Scroll attacks. / Transforms into Androgear if Sky Gear is used as Support.
Horned Chameleon ST:20 HP:30 MHP:30 G:40 Item Limit: Receives land effect from lands of any element.
Iron Idol ST:0 HP:20 MHP:20 G:40 Item Limit: Defensive / Global ability: Die yields only 4-6 when rolled normally.
Ivory Idol ST:0 HP:20 MHP:20 G:60 Item Limit: Defensive / Global Ability: Cards of rarity S require 1.5x magic to use. Cards of rarity R and E require double.
Jade Idol ST:0 HP:20 MHP:20 G:50 Item Limit: Defensive / Global Ability: All territories are prevented from undergoing land transformation via spells or territory abilities and are immune to effects that lower land levels.
Lead Idol ST:0 HP:20 MHP:20 G:40 Item Limit: Defensive / Global Ability: Disables Move and Exchange commands.
Leoknight ST:0 HP:40 MHP:40 G:100 Item Limit: In Battle: ST=(number of territories opponent owns x10). HP=(number of territories user owns x10).
Little Fossil ST:0 HP:30 MHP:30 G:40 Item Limit: Defensive / Does not claim tolls. / Upon Defeat: Transforms into Giant Rat.
Nil ST:60 HP:60 MHP:60 G:150+ Instant Death: 50% / Battle End: User loses 100G. / Territory (100G): Deals damage to all creatures equal to 50% their MHP value, then is destroyed.
Ogre Lord ST:40 HP:50 MHP:50 G:90 Scroll Critical Hit / In Battle: ST+30 if Red or Yellow Ogre are in play, HP+30 if Blue or Green Ogre are in play.
Opal Idol ST:0 HP:20 MHP:20 G:50 Item Limit: Defensive / Global Ability: In battle, all creatures gain Regenerates ability.
Possession ST:10 HP:10 MHP:10 G:40 Territory (80G): Steals target level 1 enemy territory, then is destroyed.
Red Cap ST:20 HP:40 MHP:40 G:50 In Battle: ST & HP= (number of Goblins in play x20). / Boost: ST & HP+20 to all Goblins.
Samurai ST:50 HP:30 MHP:30 G:80 Instant Death: 60% vs. creatures with MHP of 30 and under.
Sanctum Guard ST:40 HP:40 MHP:40 G:70 Attacks First / Upon Victory: User gains 5 symbols of same element as battle territory.
Shapeshifter ST:20 HP:30 MHP:30 G:10 Territory (50G): Evolves into a random creature.
Silver Idol ST:0 HP:20 MHP:20 G:50 Item Limit: Defensive / Global Ability: In battle, all defending creatures gain Attacks First ability.
Androgear ST:50 HP:50 MHP:50 G:200+ Item Limit: Attacks First / Support / Neutralizes: Scroll attacks. / Transforms into Gearion if Beast Gear is used as Support.
Gearion ST:80 HP:80 MHP:80 G:250+ Item Limit: Attacks First / Cannot be targeted by spells or territory abilities. / Neutralizes: Scroll attacks.
Grass Strider ST:40 HP:40 MHP:40 G:250+ Attacks First / In Battle: ST+ (number of opponent's cards in hand x10).
Jump to: ~ ~ ~ ~ ~
Fire Creatures
Avenger ST:40 HP:40 MHP:40 G:100 In Battle: ST & HP+ (current standing x10).
Ba-al ST:50 HP:50 MHP:50 G:80++ Attacks First / Battle End: Destroys a random card from user's hand.
Manticore ST:0 HP:50 MHP:50 G:70 In Battle: ST & HP= (number of cards in user's hand x10).
Minotaur ST:40 HP:40 MHP:40 G:70
Peluda ST:40 HP:30 MHP:30 G:40+ Item Limit: Territory (100G): Deals 10 damage to all creatures.
Peri ST:30 HP:30 MHP:30 G:50+ Cannot be targeted by spells or territory abilities. / In Battle: ST & HP+20 when user's book has 3 fewer remaining cards than opponent's book.
Phlogiston ST:20 HP:30 MHP:30 G:30 In Battle: ST+20 when invading.
Phoenix ST:30 HP:30 MHP:30 G:40 Item Limit: Upon Defeat: Returns to user's hand.
Red Ogre ST:30 HP:40 MHP:40 G:50
Sharazad ST:20 HP:30 MHP:30 G:55 Support / Territory (30G): Clears all Cepters of Enchantments.
Sorcerer ST:0 HP:30 MHP:30 G:40 Item Limit: Scroll Critical Hit / In Battle: Performs a scroll attack of ST=20 if not equipped with an item.
Sulfurous Balloon ST:10 HP:30 MHP:30 G:15+ Item Limit: Upon Defeat: HP-30 to opponent's base HP.
Tokebi ST:20 HP:30 MHP:30 G:40 Immediate / Territory (0G): Releases target territory from user's control and reverts it to magic.
Ukobach ST:40 HP:30 MHP:30 G:60 In Battle: ST & HP+20 if user has less magic than opponent Cepter.
Special Fire Creatures
Dragon Lord ST:70 HP:70 MHP:70 G:250+ Attacks First / Boost: ST+10 to ST=60 or more creatures. / Battle End: Evolves into Dragonewt.
Jump to: ~ ~ ~ ~ ~
Water Creatures
Amazon ST:40 HP:40 MHP:40 G:80 Attack Bonus: Steals (user's lap number x20G) magic from opponent Cepter if not equipped with an item.
Angostura ST:20 HP:60 MHP:60 G:80 Item Limit: Defensive / Instant Death: 80% against creatures with MHP of 30 and under.
Blynx ST:20 HP:20 MHP:20 G:40 Item Limit: Can move to any vacant land within the area. / Cannot be targeted by spells or territory abilities.
Branch Army ST:30 HP:30 MHP:30 G:60 In Battle: ST+ (number of creatures in play x5). / Territory (50G): Evolves into Mudman.
Cockatrice ST:30 HP:40 MHP:40 G:60+ Item Limit: Attack Bonus: Transforms opponent into Wall of Stone.
Dwarf ST:30 HP:50 MHP:50 G:70
Gargoyle ST:30 HP:50 MHP:50 G:90+ Attacks First / In Battle: ST=50 when defending.
Gigantherium ST:50 HP:60 MHP:60 G:90+ Item Limit: In Battle: HP-20 if battle territory has an Enchantment upon it.
Green Ogre ST:30 HP:40 MHP:40 G:50
Grimalkin ST:20 HP:30 MHP:30 G:60+ Support / Cannot be targeted by spells or territory abilities.
Healer ST:10 HP:40 MHP:40 G:50 Regenerates / Territory (20G): Recovers target creature's HP by 30.
Herald Spirit ST:30 HP:30 MHP:30 G:60 Immediate / Territory (50G): Adds Enlightenment to user until next round.
Hypno Sloth ST:20 HP:40 MHP:40 G:60 Item Limit: Immediate / Territory (40G): Adds Holy Word 1 to target Cepter.
Leshy ST:30 HP:40 MHP:40 G:50 Defensive / Battle End: Raises level of battle territory by 1.
Lichenoid ST:30 HP:30 MHP:30 G:60 Item Limit: Immediate / Territory (40G): MHP+10 to target creature (up to a maximum of 100).
Mummy ST:20 HP:50 MHP:50 G:40 Item Limit: Defensive / Upon Defeat: User gains (lap number x50G) magic.
Necromancer ST:30 HP:30 MHP:30 G:50 Scroll Critical Hit / Territory (30G): Returns last destroyed creature to hand.
Odradek ST:20 HP:20 MHP:20 G:40 Support / HP & MHP cannot be altered by spells or territory abilities.
Pangolin ST:30 HP:60 MHP:60 G:60 Item Limit: In Battle: 50% chance of HP=30.
Raksas ST:50 HP:30 MHP:30 G:70+ Upon Victory: Opponent Cepter loses 30% of their most numerous symbol.
Rock Shell ST:40 HP:30 MHP:30 G:70 Item Limit: Immediate / Territory (40G): Adds Peace to itself.
Sage ST:20 HP:30 MHP:30 G:70 Support / Immune to Destroy Item and Steal Item effects.
Seismodon ST:40 HP:50 MHP:50 G:90+ Item Limit: Territory (120G): Evolves into Brontides. / Upon Defeat: Lowers level of battle territory by 1.
Spiny Agama ST:20 HP:30 MHP:30 G:50 Item Limit: Reflects: 1/2 of damage received (excludes scroll attacks). / Territory (80G): Evolves into Seismodon.
Spudfolk ST:0 HP:40 MHP:40 G:40 Territory (0G): User gains (number of creatures in play x20G) magic. / Upon Defeat: User gains (number of creatures in play x10G) magic.
Unnameable ST:40 HP:10 MHP:10 G:20++ Item Limit: Attacks Last / Instant Death: 70% / Upon Victory: Destroys any cards identical to defeated creature in opponent Cepter's book and hand.
Flammefleur ST:50 HP:40 MHP:40 G:90+ In Battle: ST= (number of territories user owns x10). / Battle End: Destroys opponent if no damage was dealt to opponent during battle.
Fontaciel ST:40 HP:30 MHP:30 G:90+ In Battle: HP= (number of territories user owns x10). / Territory (50G): MHP+5 to all user's creatures (up to a maximum of 100).
Frost Beast ST:0 HP:30 MHP:30 G:40+ Reflects:
Gogma ST:40 HP:50 MHP:50 G:100+ Item Limit: Attacks First / Territory (200G): Raises target level 1 territory to level 3.
Jack-o'-Lantern ST:10 HP:60 MHP:60 G:40+ Attacks Last / Attack Bonus: Steals (own remaining base HP x2G) magic from opponent Cepter.
Magma Avatar ST:30 HP:30 MHP:30 G:100+ In Battle: ST & HP= (number of lands owned by user x15).
Storm Avatar ST:30 HP:30 MHP:30 G:100+ In Battle: ST & HP= (number of lands owned by user x15).
Warlock ST:20 HP:30 MHP:30 G:60+ Cannot be targeted by spells or territory abilities. / Territory (60G): Adds Anti-Magic to target Cepter. / Scroll Critical Hit
Last Updated on Wednesday, 15 May 2013 08:48
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