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Creatures - Defensive

If you're looking for an easy-to-print list, grab IVIad IVIaxx's spreadsheet here.

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Neutral Creatures

Basalt Idol
ST:0 HP:20 MHP:20 G:50
Item Limit:
Defensive / Global Ability: All creatures cannot use abilities that trigger at Battle End or Upon Defeat.
Brass Idol
ST:0 HP:20 MHP:20 G:40
Item Limit:
Defensive / Global Ability: All Cepters draw two cards when drawing instead of one.
Clay Idol
ST:0 HP:20 MHP:20 G:60
Item Limit:
Defensive / Global Ability: Damage to all creatures from spells and territory abilities is reduced by 10.
Ebony Idol
ST:0 HP:20 MHP:20 G:40
Item Limit:
Defensive / Global Ability: All creatures cannot use territory abilities.
Gemoid
ST:20 HP:20 MHP:20 G:0
Item Limit:
Defensive / HP and MHP cannot be altered by spells or territory abilities. / Does not claim tolls.
Gold Idol
ST:0 HP:20 MHP:20 G:70
Item Limit:
Defensive / Global Ability: Requirements for summoning creatures other than magic cost are ignored.
Granite Idol
ST:0 HP:20 MHP:20 G:60
Item Limit:
Defensive / Global Ability: All Cepters cannot be targeted by Flash spells or Flash territory abilities (except those that dispel Enchantment effects).
Great Fossil
ST:0 HP:50 MHP:50 G:60+
Item Limit:
Defensive / Does not claim tolls. / Upon Defeat: Transforms into Tyrannosaurus.
Iron Idol
ST:0 HP:20 MHP:20 G:40
Item Limit:
Defensive / Global ability: Die yields only 4-6 when rolled normally.
Ivory Idol
ST:0 HP:20 MHP:20 G:60
Item Limit:
Defensive / Global Ability: Cards of rarity S require 1.5x magic to use. Cards of rarity R and E require double.
Jade Idol
ST:0 HP:20 MHP:20 G:50
Item Limit:
Defensive / Global Ability: All territories are prevented from undergoing land transformation via spells or territory abilities and are immune to effects that lower land levels.
Lead Idol
ST:0 HP:20 MHP:20 G:40
Item Limit:
Defensive / Global Ability: Disables Move and Exchange commands.
Little Fossil
ST:0 HP:30 MHP:30 G:40
Item Limit:
Defensive / Does not claim tolls. / Upon Defeat: Transforms into Giant Rat.
Marble Idol
ST:0 HP:20 MHP:20 G:70
Item Limit:
Defensive / Global Ability: Creatures of the same type as those already in play cannot be summoned.
Opal Idol
ST:0 HP:20 MHP:20 G:50
Item Limit:
Defensive / Global Ability: In battle, all creatures gain Regenerates ability.
Silver Idol
ST:0 HP:20 MHP:20 G:50
Item Limit:
Defensive / Global Ability: In battle, all defending creatures gain Attacks First ability.
Statue
ST:0 HP:50 MHP:50 G:20
Item Limit:
Defensive / Does not receive lap recovery.
Wonder Wall
ST:0 HP:30 MHP:30 G:30+
Item Limit:
Defensive / Neutralizes:

Fire Creatures

Burnacle
ST:50 HP:60 MHP:60 G:80+
Item Limit:
Defensive / Territory (50): Casts Fog on target land.
Creeping Flame
ST:30 HP:50 MHP:50 G:40
Land Limit:
Item Limit:
Defensive / Territory (30G): Moves to a neighboring land.

Water Creatures

Gelatinous Wall
ST:10 HP:50 MHP:50 G:40
Item Limit:
Defensive / Battle End: User gains (damage received x5G) magic (excludes scroll attacks).
Sea Bonze
ST:20 HP:40 MHP:40 G:70
Land Limit:
Defensive / In Battle: No effects or abilities can be used during battle.
Swamp Spawn
ST:10 HP:40 MHP:40 G:20
Land Limit:
Item Limit:
Defensive / Territory (50G): Adds Holy Word 0 to target Cepter.
Wall of Ice
ST:0 HP:40 MHP:40 G:60
Land Limit:
Item Limit:
Defensive / In Battle: HP+30

Earth Creatures

Angostura
ST:20 HP:60 MHP:60 G:80
Item Limit:
Defensive / Instant Death: 80% against creatures with MHP of 30 and under.
Leshy
ST:30 HP:40 MHP:40 G:50
Defensive / Battle End: Raises level of battle territory by 1.
Mummy
ST:20 HP:50 MHP:50 G:40
Item Limit:
Defensive / Upon Defeat: User gains (lap number x50G) magic.
Venomouspore
ST:10 HP:50 MHP:50 G:10+
Item Limit:
Defensive / Regenerates / Territory (100G): Plague
Wall of Stone
ST:0 HP:60 MHP:60 G:30
Land Limit:
Item Limit:
Defensive

Air Creatures

Doodle Beetle
ST:10 HP:50 MHP:50 G:40+
Item Limit:
Defensive / Enchanted: Quicksand
Fortress
ST:10 HP:50 MHP:50 G:30
Item Limit:
Defensive / Territory (30G): Deals 10 damage to target creature.
Tornado
ST:20 HP:50 MHP:50 G:50
Land Limit:
Item Limit:
Attacks First / Defensive / In Battle: ST+30, HP-10
Trample Weed
ST:20 HP:60 MHP:60 G:30+
Item Limit:
Defensive / Level of occupied land cannot be changed.

Last Updated on Wednesday, 15 May 2013 08:48

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