This list draws its information directly from the English release of Culdcept Revolt. Some info has been updated to add clarity and/or to correct
errors. If you spot an error we've missed, please let us know!
If you're looking for a sortable and filterable offline list, you can download Whooh05's spreadsheet
here.
Click a card to view it full size. Click on Flavor, Explanation and Advice for a card to show or hide the extra text.
Neutral Creatures
Archbishop ST:30 HP:30 MHP:30 G:50
Immune to Destroy Item and Steal Item effects / Vigorous / Secret Art (30G): Removes
from target creature. (Ignores Anti-Spell.)
Flavor
An archbishop who borrows power from the gods to remove curses cast on living things and even bless the land itself.
Explanation
Vigorous = Is not Fatigued, even after using Secret Arts or Territory Commands. Secret Art = Used as a Spell in the Spell Phase.
Anti-Spell = Can't be targeted by single-target spells. Is still affected by multi-target spells.
Advice
Has a Secret Art to remove enchantments, and the Vigorous ability allows it to use its Secret Art every turn.
Archchemic ST:20 HP:30 MHP:30 G:40
Neutralizes: Scroll Attacks / Reduces cost of Terrain Change for the territory this creature is on to 50G.
Flavor
A master alchemist. Using his many potions, he is able to transmute the very land beneath his feet with ease.
Explanation
Neutralizes = Does not receive damage from opponent during battle.
Advice
Makes Terrain Change cheaper. However, it has low HP, so it can't defend well. You may want to Exchange it once you've used its effect.
Armored Dragon ST:50 HP:60 MHP:60 G:100
Item Limit:
Attacks First / Secret Art (80G): HP-30 to target
creature.Flavor
A dragon with a metal machine body. Instead of breathing fire, it shoots bullets from its mouth, destroying neutral creatures.
Explanation
Attacks First = Attacks first in a battle, even when defending. Secret Art = Used as a Spell in the Spell Phase.
Advice
A dragon with high cost, but undeniable power. Its Secret Art lets it damage neutral element creatures remotely.
Baldanders ST:0 HP:30 MHP:30 G:20
In Battle: Transforms into a random creature.
Flavor
A creature that can morph its body into that of any other living thing. Its true form is both confusing and hideous.
Advice
There's no way to know what this creature will transform into, so battles with it will be a test of your luck. Truly, it is a card of dreams.
Bandit ST:20 HP:20 MHP:20 G:20
Support: All / Attack Bonus: Steals (damage dealt x2)G from opponent.
Flavor
A bandit who wanders the roads attacking passing Cepters. Steals not only money, but magic as well.
Explanation
Support = In battle, this creature can use creatures in your hand as items.
Advice
If you use a powerful creature as support, you'll be able to steal a lot of magic with this creature.
A beast-shaped battle machine armored with a special alloy that is unaffected by magic.
Explanation
Neutralizes = Does not receive damage from opponent during battle. Anti-Spell = Can't be targeted by single-target spells. Is still affected by multi-target spells.
Advice
Like many neutral creatures, it has a lower cost. Its two abilities help it to defend territory from spells & scrolls.
Borgess ST:30 HP:30 MHP:30 G:40
Boost: HP+20 to creatures.
Flavor
A demon scholar whose knowledge of creatures rivals even that of the gods'.
Explanation
Boost = In battle, raises ST and/or HP of each creature on the map that meets the conditions.
Advice
A creature that increases the HP of neutral element creatures during battle. Essential for books containing mostly neutral creatures.
Clockwork Owl ST:20 HP:20 MHP:20 G:10
Item Limit:
Secret Art (40G): Target Cepter can choose movement direction next
turn.Flavor
An owl made of gears and cogs. The wisdom stored within it can become a light to lead the lost.
Explanation
Secret Art = Used as a Spell in the Spell Phase.
Advice
This creature's Secret Art allows you to change which direction you're moving along the map. On some maps, it can let you take big shortcuts.
Creeping Coin ST:10 HP:30 MHP:30 G:20
Battle End: User gains 100G / If destroyed in combat or by a spell,
user gains 100G.Flavor
A magic coin that's taken the form of a spider. When broken, it will release raw magic.
Advice
You'll obtain magic whether this creature survives or not, but it's bad at defending, so you're better off using it to get some quick G.
Decoy ST:0 HP:10 MHP:10 G:50+
Item Limit:
Reflects: Normal AttacksFlavor
A cursed doll that tricks enemies into thinking it's weak and then turns their own blades against them.
Explanation
Reflects = Reflects attack to opponent, does not receive any damage.
Advice
Because it reflects all normal attacks, it's nearly invincible. However, it can be easily killed by scrolls or spells.
Fighter ST:40 HP:40 MHP:40 G:30Flavor
Mercenaries that fight for coin. With the world in constant turmoil, they are a common sight.
Advice
Has high performance for a low cost. However, since it's neutral element, it can't gain the land effect bonus while defending.
Goblin ST:20 HP:30 MHP:30 G:0Flavor
A terrible little imp. It tends to group up and attack lone travelers wandering the roads at night.
Advice
The cost to summon them is 0, so use them freely. However, they have generally poor performance in battle.
Golden Totem ST:0 HP:30 MHP:30
G:0 Item Limit:
Defensive / Secret Art (0G): Gives its user 200G, then is destroyed.Flavor
A gold statue. Sometimes offered to the Chief God when praying for prosperity instead of a live sacrifice.
Explanation
Defensive = Cannot invade or be moved with Move Creature. Secret Art = Used as a Spell in the Spell Phase.
Advice
While it costs no magic to summon, it's not great for defending territory. You're better off converting it to magic as soon as possible.
Great Fossil ST:0 HP:30 MHP:30 G:30+
Item Limit:
Defensive / Does not claim tolls / Upon Defeat: Transforms into
Tyrannosaurus.Flavor
A fossil of a mighty Tyrannosaurus. It is said that a mysterious spell is placed on these bones that let them return to life if they are disturbed.
Explanation
Defensive = Cannot invade or be moved with Move Creature. Tyrannosaurus = / ST:50 / HP:60
Advice
Can't take tolls, but is useful for making chains and revives as a strong creature if an enemy attacks it.
Ground Gear ST:20 HP:40 MHP:40 G:60
Item Limit:
Support: All / Neutralizes: Scroll Attacks. / Transforms into
Androgear if Sky Gear is used as Support.Flavor
A walking battle machine that uses the latest technology to dispel scroll-based magic.
Explanation
Support = Use creatures in your hand as items. Neutralizes = Takes no damage in battle. Sky Gear = / ST:40 / HP:40 Androgear = / ST:60 / HP:60
Advice
A defense-oriented creature with the Support ability. It has a unique combination mechanic that is sure to earn it many fans.
Halfling ST:30 HP:30 MHP:30 G:50
Anti-Spell / Receives land effect from lands of any element.Flavor
A member of a race of small people known for their ability to hide well. Can use any terrain to his advantage and can even dodge spells.
Explanation
Anti-Spell = Can't be targeted by single-target spells. Is still affected by multi-target spells.
Advice
This creature can be placed anywhere without worrying about the land's element. Good at the start of a match when there's land to grab.
Hidebehind ST:30 HP:40 MHP:40 G:40
Secret Art (40G): Adds "Land Effect"
to user's target creature.Flavor
A cowardly fairy that uses its magic to melt into its surroundings. Those who befriend it and gain its magic will have a big advantage in battle.
Explanation
Secret Art = Used as a Spell in the Spell Phase. Land Effect = Gain the land effect, even if your creature's element doesn't match the land's.
Advice
Using this creature's Secret Art, you can grant the land effect to misplaced creatures or even to neutral creatures.
Ironmonger ST:20 HP:30 MHP:30 G:10
Secret Art (50G): User draws an Item Card.Flavor
An ironware merchant with an iron body. Pulls weapons and armor out of... somewhere and offers to sell them to you at low, low prices.
Explanation
Secret Art = Used as a Spell in the Spell Phase.
Advice
Because this creature's Secret Art lets you draw items from your book, you can worry less about putting in multiple copies of items you want.
Legendary Pharos ST:40 HP:50 MHP:50 G:50+
Item Limit:
Defensive / Does not receive lap recovery / Secret Art (80G):
Summons Statue to all adjacent lands.Flavor
A magical lighthouse of legend. Any boulders its light falls upon gain life and become its watchmen.
Explanation
Defensive = Cannot invade or be moved with Move Creature. Secret Art = Used as a Spell in the Spell Phase. Statue = / ST:0 / HP:50
Advice
Can claim nearby empty lands for you with its Secret Art. Best used at the beginning of a match. Its cost may be high, but it's definitely worth it.
Living Amulet ST:20 HP:10 MHP:10 G:60
Item Creature / Upon Defeat: Revives as Living Amulet if opponent
did not equip a weapon.Flavor
A living amulet with a recovery spell placed on it. Able to fix itself when damaged, it has been the sole survivor of many battles.
Explanation
Item Creature = Can be used as an item during battle. Ability values & effects are added to the creature it's equipped to.
Advice
A versatile creature that can be used as an item too. Can revive itself many times if your opponent lacks weapons.
Living Armor ST:0 HP:40 MHP:40 G:70
Item Creature / In Battle: ST+50 if used as a creature.Flavor
Living armor with great destructive power that is sealed away when it is being worn.
Explanation
Item Creature = Can be used as an item during battle. Ability values & effects are added to the creature it's equipped to.
Advice
Grants a large amount of HP if used as an item, but as a creature, it has an even larger amount of ST, making it good for invasions.
Living Bomb ST:10 HP:30 MHP:30 G:60
Item Creature / Battle End: Destroys opponent and self if your
creature has 20 or less HP left.Flavor
A living bomb that detonates itself after receiving a large impact.
Explanation
Item Creature = Can be used as an item during battle. Ability values & effects are added to the creature it's equipped to.
Advice
A creature that can also be used as an item, too. When it's near death, it explodes and takes its opponent down with it.
Living Glove ST:0 HP:30 MHP:30 G:70
Item Creature / In Battle: ST&HP=(Number of creatures in play with a
different element from this creature x5).Flavor
A living glove that generates power in the presence of different elemental energies.
Explanation
Item Creature = Can be used as an item during battle. Ability values & effects are added to the creature it's equipped to.
Advice
If this card is used as a creature or equipped to a neutral creature, it will generate more ST & HP than it would if used by an elemental creature.
Living Helmet ST:20 HP:30 MHP:30 G:50
Item CreatureFlavor
A living helmet that can be worn as armor, but also has its own will and can attack enemies on its own.
Explanation
Item Creature = Can be used as an item during battle. Ability values & effects are added to the creature it's equipped to.
Advice
Can be used to claim territory or help out one of your creatures. A very versatile card.
Lunatic Hare ST:20 HP:30 MHP:30 G:30
Battle End: Swaps opponent's ST and HP values.Flavor
A mad hare that strikes any who see it with utter insanity.
Explanation
Changes made to the Base ST and MHP will last until the creature reverts to a card.
Advice
Can swap the opponent's ST and HP. If their ST is currently 0, they can be defeated with this ability alone.
An evil angel created by an ancient god by fusing the four elements. A creature of nobility and brutality, its actions cannot be predicted.
Explanation
Critical Hit = Deals 1.5 times more damage to the opponent. Neutralizes = Does not receive damage from opponent during battle.
Advice
Has good stats and is useful for both attack and defense. To make the most of this creature, you must pay attention to your enemy's element.
Nil-Vana ST:40 HP:40 MHP:40 G:70+
Support:
/ Attacks First / Secret Art (100G): HP-20 to all creatures with an
on them.Flavor
An incarnation of nihilism. Its strength in battle is clear and the destructive power of its secret skill is feared by all.
Explanation
Support = In battle, this creature can use creatures in your hand as items. Attacks First = Attacks first in a battle. Secret Art = Used as a Spell in the Spell Phase.
Advice
A creature perfect for invasions that has both Support and Attacks First. Its Secret Art can damage all creatures that are enchanted.
A shadow demon that strikes suddenly and steals the power of its victims before vanishing into the darkness.
Explanation
Attacks First = Attacks first in a battle, even when defending. Base ST = A creature's listed ST without item cards or abilities. Changes to the Base ST last until the creature reverts to a card. Vigorous = Is not Fatigued, even after using Secret Arts or Territory Commands.
Advice
This creature's abilities let it disable its foe in invasions and defense. It can also constantly use Move Creature to roam the map & invade.
Shapeshifter
ST:20 HP:20 MHP:20 G:30
Secret Art (70G): Transforms into same creature as target creature.Flavor
An amorphous demon that can transform into any creature. However, once it has solidified, it cannot return to its original form.
Explanation
Secret Art = Used as a Spell in the Spell Phase After transforming, ST and MHP will become the base ability values of the new creature.
Advice
This creature's Secret Art lets it copy any creature that has already been placed on the map. Use it to duplicate powerful or expensive creatures.
A skeleton manipulated by magic. Even if it's damaged, it will just reform over and over. The only way to defeat it is to shatter it to pieces.
Explanation
Regenerates = If not killed, HP returns to full after battle.
Advice
Has average combat performance, but its Regenerates ability ensures it remains at full health between battles.
Sky Gear
ST:40 HP:20 MHP:20 G:40
Item Limit:
Attacks First / Support: All / Transforms into Androgear if Ground
Gear is used as Support.Flavor
A flying battle machine that silently soars through the sky and launches surprise attacks from above the enemy.
Explanation
Support = Use creatures in your hand as items.
Attacks First = Attacks first in a battle. Ground Gear = / ST:20 / HP:40 Androgear = / ST:60 / HP:60
Advice
An offense-oriented creature with the Support ability. It has a unique combination mechanic that is sure to earn it many fans.
Statue ST:0 HP:50 MHP:50 G:10
Item Limit:
Defensive / Does not receive lap recovery.Flavor
A statue in the shape of a creature. This is the eternal end faced by all those who are petrified.
Explanation
Defensive = Cannot invade or be moved with Move Creature.
Advice
Has high HP, but it won't heal when you complete a lap like other creatures do. You're best off Exchanging it as soon as it's damaged.
Steam Gear
ST:50 HP:50 MHP:50
G:60 Item Limit:
Claims
1/2 the standard toll value. Flavor
An artificial creature powered by a steam engine. Has a body of steel, but since its AI is incomplete, its reactions are slow.
Advice
Has fairly high stats and is useful for both attack and defense. However, since its toll is reduced, it's best to invade with it and then exchange it.
Stone Jizo
ST:10 HP:30 MHP:30 G:50
Item Limit:
Defensive / Anti-Spell / Secret Art (100G): Transforms targeted
territory into a
land, then is
destroyed.Flavor
A stone statue with a serene expression. However, it has great power over the land and will sacrifice itself to unleash its power.
Explanation
Defensive = Cannot invade or be moved with Move Creature. Anti-Spell = Can't be targeted by single-target spells. Is still affected by multi-target spells. Secret Art = Used as a Spell in the Spell Phase.
Advice
Is able to change any land to a multi-element land with its Secret Art. Best used to break enemy chains, but can only be used once.
Thief
ST:20 HP:40 MHP:40 G:30 Battle Start: Steals opponent's
item if using no items of your own.Flavor
A skillful thief. By the time you realize she's even taken something, she's already long gone.
Advice
Enemy Cepters will think twice before using an item against this creature, so it may survive a surprising amount of battles.
A mysterious wall that exists partially in another dimension. Because of its strange nature, normal attacks do not work on it.
Explanation
Defensive = Cannot invade or be moved with Move Creature. Neutralizes = Does not receive damage from opponent during battle.
Advice
Makes up for its low HP by being able to Neutralize most attacks. Be careful of neutral creatures and cards that ignore Neutralizes.
Special Neutral Creatures
Androgear ST:60 HP:60 MHP:60 G:250+
Support:
/ Attacks First / Transforms into Gearion if Beast Gear is used as
support / Neutralizes: Scroll AttacksFlavor
The combined form of Sky Gear and Ground Gear, this machine has all the abilities of both its components.
Explanation
Support = In battle, this creature can use creatures in your hand as items.
Beast Gear = / ST:30 / HP:30 Gearion = / ST:80 / HP:80
Attacks First = Attacks first in a battle, even when defending.
Neutralizes = Does not receive damage from opponent during battle.
Cannot be added to your library of cards.
Advice
Two Gears combined into one. It has overwhelming power. However, it is a Cepter's calling to aim even higher...
A living machine formed from the ultimate fusion. Three machines have become one invincible being.
Explanation
Attacks First = Attacks first in a battle, even when defending.
Neutralizes = Does not receive damage from opponent during battle.
Anti-Spell = Can't be targeted by single-target spells. Is still affected by multi-target spells.
Cannot be added to your library of cards.
Advice
The ultimate Neutral creature formed by three different Gears and a Cepter's passion.
Neutral Evo Cards
The
Evo Card Primer has more detailed information on these creatures.
A newborn dragon. Its small body is not yet ready for battle, but its potential is immense.
Advice
Newborn dragons have no strength. However, it holds infinite possibilities.
Young Dragon ST:0-65
HP:5-65
50<=ST+HP<=100
G:(varies) (abilities vary)Flavor
A young dragon that has begun to show the characteristics of the dragon tribe. Its body has started developing for fighting. It dreams of the day it's an adult.
Advice
Although it's young and inexperienced, it is already showing its innate powers. It's intimidating, but caring for it is worth the effort.