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Creatures - Fire

Every card has been verified as 100% accurate, and each card's ability description text has been updated to match Culdcept Saga's naming conventions for easier reading.

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Fire Fire Creatures

Ares Rare Fire
ST:50 HP:60 MHP:60 G:90+FireFire
Land Limit: Cannot be placed on Water
Boost: ST+20 to invading creatures.
Ba=Al Rare Fire
ST:50 HP:50 MHP:50 G:80+Fire+Card
Attacks First / Battle End: Destroys a random card from user's hand.
Bard Strange Fire
ST:30 HP:30 MHP:30 G:30
Battle End: Moves to a random vacant land when the opposing creature could not be destroyed.
Barrow Wight Rare Fire
ST:20 HP:30 MHP:30 G:30+Fire+Card
Attack Bonus: Sleep
Boggart Normal Fire
ST:10 HP:30 MHP:30 G:40
Item Limit: Cannot use armor
Claims double the standard toll value. Returns to user's hand if destroyed by spell or territory ability.
Cait Sith Strange Fire
ST:20 HP:30 MHP:30 G:60
Land Limit: Cannot be placed on Water
Cannot be targeted by spells or territory abilities. / Neutralizes: Attacks from creatures with ST of 40 and up.
Catoblepas Strange Fire
ST:20 HP:50 MHP:50 G:80+Fire
In Battle: When not using an item, ST=(opposing creature's ST)
Chimera Strange Fire
ST:30 HP:50 MHP:50 G:80+Fire
Item Limit: Cannot use scrolls
Attacks First / ST+10 each time user receives a lap bonus (up to a maximum of 80).
Conjurer Rare Fire
ST:20 HP:30 MHP:30 G:40
Item Limit: Cannot use weapons
Territory (80G): Summons Ba-al to vacant land of user's choice, then is destroyed. / Scroll Critical Hit
Domovikha Rare Fire
ST:10 HP:20 MHP:20 G:10
Territory (70G): Adds Land Protection to target territory.
Domovoi Rare Fire
ST:20 HP:20 MHP:20 G:10
Territory (30G): Adds Phantasm to target territory.
Dragon Rare Fire
ST:40 HP:60 MHP:60 G:90+FireFire
Land Limit: Cannot be placed on Water
Item Limit: Cannot use armor
In Battle: ST+20, HP-20 when invading.
Dragonfly Normal Fire
ST:30 HP:20 MHP:20 G:20
Item Limit: Cannot use scrolls
Attacks First
Efreet Normal Fire
ST:40 HP:60 MHP:60 G:60+Fire
Land Limit: Cannot be placed on Water
Attacks Last / Scroll Critical Hit / Battle End: User loses (damage received x1G) magic (excludes scroll attacks).
Executor Normal Fire
ST:70 HP:20 MHP:20 G:60+Card
Item Limit: Cannot use weapons
Fanatic Rare Fire
ST:20 HP:20 MHP:20 G:25+Fire
Territory (60): Decreases its own HP by 20, and does 20 damage to the target creature.
Fire Giant Normal Fire
ST:50 HP:50 MHP:50 G:100+Fire
Critical Hit:
Flame Lord Rare Fire
ST:70 HP:70 MHP:70 G:140+FireFire+Card
Land Limit: Cannot be placed on Water
Boost: HP+10 to Fire creatures. / Battle End: User loses 100G magic.
Gas Cloud Normal Fire
ST:30 HP:30 MHP:30 G:70
Item Limit: Cannot use armor
Neutralizes: 1/2 of damage received (excludes scroll attacks).
Gladiator Rare Fire
ST:40 HP:40 MHP:40 G:70
Item Limit: Cannot use armor Cannot use tools Cannot use scrolls
Critical Hit:
Golem Normal Fire
ST:40 HP:50 MHP:50 G:60
Battle End: Base ST & Base HP-10
Heat Imp Strange Fire
ST:20 HP:20 MHP:20 G:10+Card
Territory (50G): Reduces target Cepter's most numerous symbol by 40%, then is destroyed.
Hell Hound Normal Fire
ST:50 HP:40 MHP:40 G:80
Deals only 1/2 damage to creatures.
Kobold Normal Fire
ST:20 HP:30 MHP:30 G:20
Larvae Strange Fire
ST:30 HP:50 MHP:50 G:75+Card
In Battle: ST+20, HP+20 if user holds 3 more cards than the opposing Cepter
Lava Worm Strange Fire
ST:40 HP:50 MHP:50 G:90+Fire
Item Limit: Cannot use armor
Penetrates:
Manes Strange Fire
ST:30 HP:40 MHP:40 G:50
Land Limit: Cannot be placed on Water
In Battle: HP+20 if battle territory has upon it.
Manticore Strange Fire
ST:0 HP:50 MHP:50 G:70+Fire
In Battle: ST & HP= (number of cards in user's hand x10).
Mephistopheles Strange Fire
ST:40 HP:30 MHP:30 G:50+Card
Attacking Cepter loses 200G if destroyed by spell or territory ability.
Minotaur Normal Fire
ST:40 HP:40 MHP:40 G:70
Old Willow Rare Fire
ST:20 HP:40 MHP:40 G:40+FireFire
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Stops all passing Cepters other than user when placed on a Fire land.
Peri Strange Fire
ST:30 HP:30 MHP:30 G:50+Fire
Cannot be targeted by spells or territory abilities. / In Battle: ST & HP+20 when user's book has 3 fewer remaining cards than opponent's book.
Phoenix Normal Fire
ST:30 HP:30 MHP:30 G:40
Item Limit: Cannot use scrolls
Upon Defeat: Returns to user's hand.
Pillar of Flame Normal Fire
ST:30 HP:50 MHP:50 G:30
Land Limit: Cannot be placed on Water
Item Limit: Cannot use armor Cannot use scrolls
Defensive
Pyrallis Normal Fire
ST:30 HP:40 MHP:40 G:50
Land Limit: Cannot be placed on Water
Item Limit: Cannot use scrolls
In Battle: ST+(# of user's Fire territories x10). If user has Water territory, HP-20.
Pyro Drake Normal Fire
ST:30 HP:40 MHP:40 G:80
Land Limit: Cannot be placed on Water
Item Limit: Cannot use armor
In Battle: ST+20, HP+20 if an item is not used.
Salamander Normal Fire
ST:40 HP:50 MHP:50 G:80+Fire
Land Limit: Cannot be placed on Water
Item Limit: Cannot use armor
HP increases for every point of damage received from creatures (excludes scroll attacks).
Sharazad Strange Fire
ST:20 HP:30 MHP:30 G:55
Support / Territory (30G): Clears all Cepters of Enchantments.
Son Ascetic Rare Fire
ST:0 HP:30 MHP:30 G:60
Support (Uses abilities of the supporting creature)
Sorcerer Normal Fire
ST:0 HP:30 MHP:30 G:40
Item Limit: Cannot use weapons
Scroll Critical Hit / In Battle: Performs a scroll attack of ST=20 if not equipped with an item.
Sulfurous Balloon Strange Fire
ST:10 HP:30 MHP:30 G:15+Fire
Item Limit: Cannot use scrolls
Upon Defeat: HP-30 to opponent's base HP.
Valkyria Strange Fire
ST:30 HP:30 MHP:30 G:70+Fire
Attacks First / Support / Upon Victory: ST+10 (up to a maximum of 80).
Will o' the Wisp Normal Fire
ST:10 HP:50 MHP:50 G:60
Item Limit: Cannot use weapons
Attacks Last / Attack Bonus: Steals (own remaining base HP x2G) magic from opponent Cepter.

Last Updated on Thursday, 12 May 2016 18:30

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Tower Shield PS2
G:40
Neutralizes: 1/2 of damage received (excludes scroll attacks).

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