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Neutral Creatures
Archbishop ST:30 HP:30 MHP:30 G:60 Territory (50G): Removes Enchantment effects from target creature (territory). / Immune to Destroy Item and Steal Item effects.
Astral Queen ST:30 HP:40 MHP:40 G:70+ Territory (60G): Adds Camouflage to all creatures. / In Battle: HP+ (number of creatures in play x5).
Baldanders ST:0 HP:30 MHP:30 G:10 In Battle: Transforms into a random creature.
Bandit ST:20 HP:20 MHP:20 G:20 Support / Attack Bonus: Steals (damage dealt x2G) magic from opponent.
Mystic Egg ST:0 HP:30 MHP:30 G:0 In Battle: Transforms into a different creature based on the item used.
Ninja ST:40 HP:40 MHP:40 G:80 Attacks First / Scroll Critical Hit
Samurai ST:50 HP:30 MHP:30 G:80 Instant Death: 60% vs. creatures with MHP of 30 and under.
Sanctum Guard ST:40 HP:40 MHP:40 G:70 Attacks First / Upon Victory: User gains 5 symbols of same element as battle territory.
Squonk ST:20 HP:30 MHP:30 G:0 Support / Upon Victory: Returns to user's hand.
Tetramorph ST:30 HP:50 MHP:50 G:80+ Defensive / Boost: HP-20 to invading creatures. / Territory (50G): Deals 20 damage to target enemy creature whose element differs from its territory.
Thief ST:20 HP:40 MHP:40 G:30 Battle Start: Steals opponent's item if using no items of your own.
Werewolf ST:30 HP:30 MHP:30 G:30 Attack Bonus: Transform opposing creature into Wolf (60%)
Fire Creatures
Ares ST:50 HP:60 MHP:60 G:90+ Land Limit: Boost: ST+20 to invading creatures.
Ba=Al ST:50 HP:50 MHP:50 G:80++ Attacks First / Battle End: Destroys a random card from user's hand.
Bard ST:30 HP:30 MHP:30 G:30 Battle End: Moves to a random vacant land when the opposing creature could not be destroyed.
Cait Sith ST:20 HP:30 MHP:30 G:60 Land Limit: Cannot be targeted by spells or territory abilities. / Neutralizes: Attacks from creatures with ST of 40 and up.
Catoblepas ST:20 HP:50 MHP:50 G:80+ In Battle: When not using an item, ST=(opposing creature's ST)
Domovikha ST:10 HP:20 MHP:20 G:10 Territory (70G): Adds Land Protection to target territory.
Domovoi ST:20 HP:20 MHP:20 G:10 Territory (30G): Adds Phantasm to target territory.
Efreet ST:40 HP:60 MHP:60 G:60+ Land Limit: Attacks Last / Scroll Critical Hit / Battle End: User loses (damage received x1G) magic (excludes scroll attacks).
Fanatic ST:20 HP:20 MHP:20 G:25+ Territory (60): Decreases its own HP by 20, and does 20 damage to the target creature.
Fire Giant ST:50 HP:50 MHP:50 G:100+ Critical Hit:
Flame Lord ST:70 HP:70 MHP:70 G:140++ Land Limit: Boost: HP+10 to creatures. / Battle End: User loses 100G magic.
Golem ST:40 HP:50 MHP:50 G:60 Battle End: Base ST & Base HP-10
Heat Imp ST:20 HP:20 MHP:20 G:10+ Territory (50G): Reduces target Cepter's most numerous symbol by 40%, then is destroyed.
Hell Hound ST:50 HP:40 MHP:40 G:80 Deals only 1/2 damage to creatures.
Kobold ST:20 HP:30 MHP:30 G:20
Larvae ST:30 HP:50 MHP:50 G:75+ In Battle: ST+20, HP+20 if user holds 3 more cards than the opposing Cepter
Manes ST:30 HP:40 MHP:40 G:50 Land Limit: In Battle: HP+20 if battle territory has upon it.
Manticore ST:0 HP:50 MHP:50 G:70+ In Battle: ST & HP= (number of cards in user's hand x10).
Mephistopheles ST:40 HP:30 MHP:30 G:50+ Attacking Cepter loses 200G if destroyed by spell or territory ability.
Minotaur ST:40 HP:40 MHP:40 G:70
Peri ST:30 HP:30 MHP:30 G:50+ Cannot be targeted by spells or territory abilities. / In Battle: ST & HP+20 when user's book has 3 fewer remaining cards than opponent's book.
Sharazad ST:20 HP:30 MHP:30 G:55 Support / Territory (30G): Clears all Cepters of Enchantments.
Son Ascetic ST:0 HP:30 MHP:30 G:60 Support (Uses abilities of the supporting creature)
Valkyria ST:30 HP:30 MHP:30 G:70+ Attacks First / Support / Upon Victory: ST+10 (up to a maximum of 80).
Water Creatures
Amazon ST:40 HP:40 MHP:40 G:80 Attack Bonus: Steals (user's lap number x20G) magic from opponent Cepter if not equipped with an item.
Anubias ST:30 HP:50 MHP:50 G:70+ Land Limit: In Battle: HP= (number of creatures destroyed thus far x5).
Dagon ST:60 HP:80 MHP:80 G:140++ Land Limit: Boost: HP+10 to creatures. / Battle End: User loses 100G magic.
Fate ST:30 HP:40 MHP:40 G:60 Territory (40G): User draws a card. / Upon Defeat: User draws a card.
Grendel ST:50 HP:50 MHP:50 G:110+ Critical Hit: Creatures with ST of 20 and under.
Grindylow ST:20 HP:40 MHP:40 G:60 Neutralizes: Attacks from creatures with ST of 30 or less.
Hyde ST:30 HP:30 MHP:30 G:50+ Land Limit: Territory (50G): Adds Paralysis to target creature.
Suiko ST:20 HP:30 MHP:30 G:0+ Land Limit: Battle End: Adds Vitality to defending creature.
Vision ST:40 HP:50 MHP:50 G:80 In Battle: HP=30 / Neutralizes:
Vodyanoi ST:40 HP:40 MHP:40 G:70++ Attacks First / Instant Death: 80% if on defense.
Earth Creatures
Carbuncle ST:20 HP:20 MHP:20 G:20 Support / Reflects: Scroll attacks.
Coati ST:30 HP:30 MHP:30 G:60 In Battle: ST+ (number of creatures in play x5).
Dark Elf ST:40 HP:30 MHP:30 G:70+ Attacks First / Critical Hit:
Dark Master ST:60 HP:80 MHP:80 G:140++ Land Limit: Boost: HP+10 to creatures. / Battle End: User loses 100G magic.
Death Gaze ST:50 HP:30 MHP:30 G:70+ Land Limit: Neutralizes: Scroll attacks. / Upon Victory: Removes the opponent's creature from their book. (80% chance)
Dwarf ST:30 HP:50 MHP:50 G:70
Gargoyle ST:30 HP:50 MHP:50 G:90+ Attacks First / In Battle: ST=50 when defending.
Gnome ST:20 HP:40 MHP:40 G:60 Toll value for occupied territory becomes 1.5x.
Grimalkin ST:20 HP:30 MHP:30 G:60+ Support / Cannot be targeted by spells or territory abilities.
Healer ST:10 HP:40 MHP:40 G:50 Regenerates / Territory (20G): Recovers target creature's HP by 30.
Hunbaba ST:50 HP:40 MHP:40 G:80++ Land Limit: Attack Bonus: Poison / Boost: ST-10 to creatures.
Leshy ST:30 HP:40 MHP:40 G:50 Defensive / Battle End: Raises level of battle territory by 1.
Mandrake ST:10 HP:50 MHP:50 G:55+ Land Limit: Battle End: If user's creature's HP is 20 or under, both it and opponent's creature are destroyed.
Odradek ST:20 HP:20 MHP:20 G:40 Support / HP & MHP cannot be altered by spells or territory abilities.
Pan ST:30 HP:40 MHP:40 G:60 Attack Bonus: Confusion
Raksas ST:50 HP:30 MHP:30 G:70+ Upon Victory: Opponent Cepter loses 30% of their most numerous symbol.
Sage ST:20 HP:30 MHP:30 G:70 Support / Immune to Destroy Item and Steal Item effects.
T'ao T'ieh ST:40 HP:40 MHP:40 G:70+ Land Limit: Upon Victory: ST & MHP+10 (up to a maximum of 80).
Troll ST:40 HP:40 MHP:40 G:70 Land Limit: Regenerates
Wereboar ST:20 HP:40 MHP:40 G:80 In Battle: ST+30 when invading.
Air Creatures
Beelzebub ST:70 HP:70 MHP:70 G:140++ Land Limit: Boost: HP+10 to creatures. / Battle End: User loses 100G magic.
Centaur ST:30 HP:40 MHP:40 G:80 Attacks First / Battle End: Items equipped recycle to user's book.
Chonchon ST:20 HP:30 MHP:30 G:40 In Battle: HP+20 if not equipped with an item. / Battle End: Adds Anti-Element to defending creature if not equipped with an item.
Cornfolk ST:30 HP:40 MHP:40 G:70 Upon Defeat: User gains 200G magic. / User gains 200G magic if destroyed by spell or territory ability.