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Creatures - In Battle

Every card has been verified as 100% accurate, and each card's ability description text has been updated to match Culdcept Saga's naming conventions for easier reading.

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Neutral Neutral Creatures

Amber Mosquito Rare
ST:0 HP:40 MHP:40 G:10
Item Limit: Cannot use scrolls
In Battle: Transforms into Tyrannosaurus or Giant Rat.
Astral Queen Extra
ST:30 HP:40 MHP:40 G:70+Card
Territory (60G): Adds Camouflage to all creatures. / In Battle: HP+ (number of creatures in play x5).
Baldanders Strange
ST:0 HP:30 MHP:30 G:10
In Battle: Transforms into a random creature.
Doppelganger Rare
ST:0 HP:30 MHP:30 G:10+Card
In Battle: Transforms into same creature as opponent.
Leoknight Extra
ST:0 HP:40 MHP:40 G:100
Item Limit: Cannot use scrolls
In Battle: ST=(number of territories opponent owns x10). HP=(number of territories user owns x10).
Mystic Egg Rare
ST:0 HP:30 MHP:30 G:0
In Battle: Transforms into a different creature based on the item used.
Silver Idol Strange
ST:0 HP:20 MHP:20 G:50
Item Limit: Cannot use weapons Cannot use scrolls
Defensive / Global Ability: In battle, all defending creatures gain Attacks First ability.

Fire Fire Creatures

Catoblepas Strange Fire
ST:20 HP:50 MHP:50 G:80+Fire
In Battle: When not using an item, ST=(opposing creature's ST)
Dragon Rare Fire
ST:40 HP:60 MHP:60 G:90+FireFire
Land Limit: Cannot be placed on Water
Item Limit: Cannot use armor
In Battle: ST+20, HP-20 when invading.
Larvae Strange Fire
ST:30 HP:50 MHP:50 G:75+Card
In Battle: ST+20, HP+20 if user holds 3 more cards than the opposing Cepter
Manes Strange Fire
ST:30 HP:40 MHP:40 G:50
Land Limit: Cannot be placed on Water
In Battle: HP+20 if battle territory has upon it.
Manticore Strange Fire
ST:0 HP:50 MHP:50 G:70+Fire
In Battle: ST & HP= (number of cards in user's hand x10).
Peri Strange Fire
ST:30 HP:30 MHP:30 G:50+Fire
Cannot be targeted by spells or territory abilities. / In Battle: ST & HP+20 when user's book has 3 fewer remaining cards than opponent's book.
Pyrallis Normal Fire
ST:30 HP:40 MHP:40 G:50
Land Limit: Cannot be placed on Water
Item Limit: Cannot use scrolls
In Battle: ST+(# of user's Fire territories x10). If user has Water territory, HP-20.
Pyro Drake Normal Fire
ST:30 HP:40 MHP:40 G:80
Land Limit: Cannot be placed on Water
Item Limit: Cannot use armor
In Battle: ST+20, HP+20 if an item is not used.
Sorcerer Normal Fire
ST:0 HP:30 MHP:30 G:40
Item Limit: Cannot use weapons
Scroll Critical Hit / In Battle: Performs a scroll attack of ST=20 if not equipped with an item.

Water Water Creatures

Anubias Strange Water
ST:30 HP:50 MHP:50 G:70+Water
Land Limit: Cannot be placed on Fire
In Battle: HP= (number of creatures destroyed thus far x5).
Drool Strange Water
ST:0 HP:40 MHP:40 G:70
Item Limit: Cannot use weapons Cannot use scrolls
Penetrates / In Battle: ST= (number of user's territories x10).
Kraken Strange Water
ST:50 HP:50 MHP:50 G:80+Water
Land Limit: Cannot be placed on Fire
Item Limit: Cannot use scrolls
Neutralizes: / In Battle: If user has Fire territory, HP-20.
Lilith Normal Water
ST:0 HP:30 MHP:30 G:80
Item Limit: Cannot use armor
Attacks First / In Battle: ST= (number of cards in user's hand x10).
Lung Rare Water
ST:0 HP:30 MHP:30 G:50+WaterWater
Land Limit: Cannot be placed on Fire
Item Limit: Cannot use weapons Cannot use armor
In Battle: ST & HP= (number of symbols owned by user).
Mujina Strange Water
ST:0 HP:30 MHP:30 G:50+Water
In Battle: ST & HP= (number of opponent's cards in hand x10).
Sea Bonze Strange Water
ST:20 HP:40 MHP:40 G:70
Land Limit: Cannot be placed on FireCannot be placed on Earth
Defensive / In Battle: No effects or abilities can be used during battle.
Undine Normal Water
ST:30 HP:30 MHP:30 G:60
Item Limit: Cannot use armor
In Battle: HP= (number of user's territories x20). / Neutralizes:
Vision Normal Water
ST:40 HP:50 MHP:50 G:80
In Battle: HP=30 / Neutralizes: Air
Wall of Ice Normal Water
ST:0 HP:40 MHP:40 G:40
Land Limit: Cannot be placed on Fire
Item Limit: Cannot use armor Cannot use scrolls
Defensive / In Battle: HP+30

Earth Earth Creatures

Armadillo Normal Earth
ST:20 HP:50 MHP:50 G:40
Item Limit: Cannot use scrolls
In Battle: In an odd-numbered round, HP=60. In an even-numbered round, HP=30.
Coati Strange Earth
ST:30 HP:30 MHP:30 G:60
In Battle: ST+ (number of Earth creatures in play x5).
Gargoyle Strange Earth
ST:30 HP:50 MHP:50 G:90+Earth
Attacks First / In Battle: ST=50 when defending.
Gigantherium Rare Earth
ST:50 HP:60 MHP:60 G:90+Earth
Item Limit: Cannot use scrolls
In Battle: HP-20 if battle territory has an Enchantment upon it.
Mudman Strange Earth
ST:20 HP:40 MHP:40 G:65
Land Limit: Cannot be placed on Air
Item Limit: Cannot use armor
In Battle: HP+ (number of Earth creatures in play x5).
Wereboar Normal Earth
ST:20 HP:40 MHP:40 G:80
In Battle: ST+30 when invading.

Air Air Creatures

Chonchon Strange Air
ST:20 HP:30 MHP:30 G:40
In Battle: HP+20 if not equipped with an item. / Battle End: Adds Anti-Element to defending creature if not equipped with an item.
Gouda Rare Air
ST:0 HP:40 MHP:40 G:60+AirAir
Land Limit: Cannot be placed on Earth
In Battle: ST & HP= (number of Air creatures in play x10).
Master Monk Normal Air
ST:20 HP:50 MHP:50 G:80
Attacks First / In Battle: ST+30, HP-30 if not equipped with an item.
Night Fiend Rare Air
ST:0 HP:40 MHP:40 G:70+AirAir
Land Limit: Cannot be placed on Water
Item Limit: Cannot use weapons Cannot use armor
Attacks First / In Battle: ST+ (level of battle territory x20).
Soul Collector Rare Air
ST:20 HP:30 MHP:30 G:60+Card
In Battle: ST+ (number of creatures destroyed thus far x5).
Spectre Normal Air
ST:0 HP:30 MHP:30 G:30
In Battle: ST & HP= (random value between 10 and 70).

Last Updated on Thursday, 12 May 2016 14:33

Card of the Moment

Amber Ring PS2
G:30
ST+20 / Penetrates:

Culdcept PS2/DC

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