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Creatures - MHP more than/equal to 40

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air

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Neutral Neutral Creatures

Amber Mosquito Strange Plant Neutral
ST:0 HP:40 MHP:40 G:30
Item Limit:
In Battle: Transforms into Giant Rat or Tyrannosaurus
Armed Gear Rare Undead Neutral
ST:30 HP:40 MHP:40 G:70
Item Limit:
Support / Penetrates: (same tribe as Supporting creature)
Battle Gear β Rare Undead Neutral
ST:20 HP:40 MHP:40 G:60
Item Limit:
Support / Transforms into Bundle Gear when Battle Gear α is used as Support / Neutralizes: Scroll attacks
Berserker Normal Humanoid Neutral
ST:40 HP:50 MHP:50 G:50
Attack Bonus: Receives 30% of damage done to opposing creature
Chupacabra Rare Neutral
ST:20 HP:40 MHP:40 G:40+Card
Item Limit:
Penetrates: / Attack Bonus: HP+(damage done to opposing creature)
Cyclops Normal Humanoid Neutral
ST:50 HP:50 MHP:50 G:60
Attacks Last
Ethereal Queen Rare Humanoid Neutral
ST:30 HP:40 MHP:40 G:40
In Battle: HP=(total # of opposing Cepter's lands x10)
Fighter Normal Humanoid Neutral
ST:40 HP:40 MHP:40 G:40
Giant Crawler Normal Animal Neutral
ST:30 HP:40 MHP:40 G:30
Item Limit:
Instant Death: Plant (100%)
Hobgoblin Normal Humanoid Neutral
ST:30 HP:40 MHP:40 G:30
Critical Hit: Humanoid
Hoodlum Normal Humanoid Neutral
ST:40 HP:40 MHP:40 G:20
In Battle: Does 1/2 damage if enemy creature's ST>=40
Migoal Rare Humanoid Neutral
ST:40 HP:40 MHP:40 G:80+Card
Critical Hit: WaterEarth / Neutralizes: FireAir
Ninja Humanoid Neutral
ST:40 HP:40 MHP:40 G:80
Attacks First / Scroll Critical Hit
Skeleton Undead Neutral
ST:30 HP:40 MHP:40 G:30
Regenerates
Steam Gear Strange Undead Neutral
ST:50 HP:50 MHP:50 G:80
Item Limit:
Receives 1/2 normal toll
Thief Normal Humanoid Neutral
ST:20 HP:40 MHP:40 G:30
Battle Start: Steals opponent's item and uses it if using no item of its own
Tyrannosaurus Strange Dragon Neutral
ST:50 HP:60 MHP:60 G:80+Card
Item Limit:
Wolf Normal Animal Neutral
ST:20 HP:40 MHP:40 G:10
Item Limit:
Zombie Normal Undead Neutral
ST:20 HP:50 MHP:50 G:20
Item Limit:
Battle End: HP-20

Neutral Special Neutral Creatures

Bundle Gear Extra Undead Neutral
ST:70 HP:70 MHP:70 G:250
Neutralizes: Scroll attacks / Cannot be targeted by spells

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air

Fire Fire Creatures

Acheron Strange Undead Fire
ST:10 HP:60 MHP:60 G:70
Land Limit: Cannot be placed on Water
Defensive / Battle End: Destroys 1 random card in opposing Cepter's hand
Ashura Humanoid Fire
ST:50 HP:50 MHP:50 G:80
Defensive / Battle End: Adds effect Backward to opposing Cepter
Ba-Al Strange Undead Fire
ST:50 HP:50 MHP:50 G:60+Fire+Card
Attacks First / Battle End: Destroys 1 random card in user's hand
Bistair Extra Undead Fire
ST:80 HP:80 MHP:80 G:100+FireFireFire
Land Limit: Cannot be placed on Water
Attacks First / Attack Bonus: Steals G=(# of opposing Cepter's laps x20G) from opposing Cepter
Blast Sphere Rare Undead Fire
ST:10 HP:50 MHP:50 G:90+Fire+
Land Limit: Cannot be placed on Water
Item Limit:
Battle End: If HP<10, destroys both creatures and surrounding territories
Camazotz Undead
ST:20 HP:40 MHP:40 G:50+
Item Limit:
In Battle: ST+(opposing creature's ST) / Upon Victory: Opposing Cepter loses 30% of his most-owned symbol
Chimera Strange Animal Fire
ST:30 HP:50 MHP:50 G:80+Fire
Item Limit:
Attacks First / ST+10 each time user receives a lap bonus (up to a maximum of 100).
Dragon Dragon Fire
ST:40 HP:60 MHP:60 G:90+FireFire
Land Limit:
Item Limit:
In Battle: ST+20, HP-20 when invading
Drain Roper Normal Plant Fire
ST:20 HP:50 MHP:50 G:40
Item Limit:
Defensive / Attack Bonus: HP+(damage done to opposing creature)
Efreet Strange Undead Fire
ST:40 HP:60 MHP:60 G:60+Fire
Land Limit: Cannot be placed on Water
Attacks Last / Scroll Critical Hit / Battle End: User loses G=(creature's remaining HP)
Elder Dragon Rare Dragon Fire
ST:60 HP:80 MHP:80 G:140+FireFire
Land Limit: Cannot be placed on Water
Item Limit:
Boost: All Dragon creatures' ST & HP+10 in battle / Scroll Critical Hit
Fire Drake Strange Dragon Fire
ST:30 HP:40 MHP:40 G:70
In Battle: ST+(# of Fire creatures in play x5)
Fire Giant Normal Humanoid Fire
ST:50 HP:50 MHP:50 G:100+Fire
Critical Hit: Water
Flame Lord Rare Undead Fire
ST:70 HP:70 MHP:70 G:140+FireFire+Card
Land Limit: Cannot be placed on Water
Boost: All Fire creatures' HP+10 in battle / Scroll Critical Hit / Battle End: User loses 100G
Golem Normal Undead Fire
ST:40 HP:50 MHP:50 G:60
Battle End: ST-10
Hellhound Normal Animal Fire
ST:50 HP:40 MHP:40 G:80
1/2 damage vs. Water creatures
Juggernaut Strange Undead Fire
ST:30 HP:60 MHP:60 G:100
Land Limit: Cannot be placed on Water
Critical Hit: Creatures with ST>=40 / Does not receive lap recovery
Manticore Strange Animal Fire
ST:0 HP:50 MHP:50 G:70
In Battle: ST & HP=(# of cards in user's hand x10)
Minotaur Normal Humanoid Fire
ST:40 HP:40 MHP:40 G:70
Old Willow Rare Plant Fire
ST:20 HP:40 MHP:40 G:50+FireFire
Item Limit:
Defensive / Stops all passing Cepters other than user when placed on a Fire land.
Pillar of Flame Normal Undead Fire
ST:30 HP:50 MHP:50 G:30
Land Limit: Cannot be placed on Water
Item Limit:
Defensive
Pyromancer Fire
ST:30 HP:50 MHP:50 G:70
In Battle: Makes a ST=30 scroll attack when not using an item / Battle End: On successful hit by opposing creature: ST=20, MHP=30
Radon Rare Dragon Fire
ST:40 HP:40 MHP:40 G:60+Fire
Land Limit: Cannot be placed on Water
Item Limit:
Instant Death: FireAir (60%)
Salamander Normal Dragon Fire
ST:40 HP:50 MHP:50 G:80+Fire
Land Limit:
Item Limit:
HP increases for every point of damage received from Fire creatures (excludes scroll attacks).
Will o' the Wisp Strange Undead Fire
ST:10 HP:50 MHP:50 G:60
Item Limit:
Attacks Last / Attack Bonus: Steals G=(remaining HP x2G) from opposing Cepter

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air

Water Water Creatures

Anubias Strange Plant Water
ST:30 HP:50 MHP:50 G:60+Water
Land Limit: Cannot be placed on Fire
In Battle: HP= (number of creatures destroyed thus far x5).
Behemoth Strange Dragon Water
ST:60 HP:60 MHP:60 G:90+Water
Land Limit: Cannot be placed on Fire
Item Limit:
Attacks Last / Battle End: Destroys 1 random card in user's hand
Charybdis Rare Undead Water
ST:0 HP:60 MHP:60 G:90+Water
Land Limit: Cannot be placed on Fire
Item Limit:
In Battle: ST=(level of battle territory x20)
Crustacea Strange Animal Water
ST:40 HP:50 MHP:50 G:90+Water
Item Limit:
Penetrates: Water
Dagon Rare Undead Water
ST:60 HP:80 MHP:80 G:140+WaterWater+Card
Land Limit: Cannot be placed on Fire
Boost: All Water creatures' HP+10 in battle / Scroll Critical Hit / Battle End: User loses 100G
Deadly Fungus Strange Plant Water
ST:20 HP:50 MHP:50 G:50
Item Limit:
Defensive / Regenerates / Battle End: MHP+10 (up to a maximum of 100)
Deep Spawn Rare Plant Water
ST:10 HP:50 MHP:50 G:60
Land Limit: Cannot be placed on Fire
Item Limit:
Defensive / Battle End: Adds effect Bind to opposing Cepter
Geophage Strange Animal Water
ST:30 HP:50 MHP:50 G:60+
Item Limit:
Instant Death: (60%)
Giant Eel Normal Animal Water
ST:30 HP:50 MHP:50 G:80
Item Limit:
Neutralizes: Earth
Hydra Strange Dragon Water
ST:40 HP:50 MHP:50 G:90+Water
Item Limit:
Regenerates (except on Fire land)
Ice Salamander Normal Dragon Water
ST:40 HP:50 MHP:50 G:80+Water
Land Limit: Cannot be placed on Fire
Item Limit:
HP increases for every point of damage received from Water creatures (excludes scroll attacks).
King Tortoise Normal Animal Water
ST:10 HP:50 MHP:50 G:45
Item Limit:
Attacks Last
Kraken Strange Animal Water
ST:50 HP:50 MHP:50 G:80+Water
Land Limit: Cannot be placed on Fire
Item Limit:
Neutralizes: Neutral / In Battle: HP-20 (if user owns any Fire lands)
Leviathan Rare Dragon Water
ST:40 HP:60 MHP:60 G:100+WaterWater
Item Limit:
Upon Victory: Changes land to Water
Lion's Mane Rare Animal Water
ST:20 HP:50 MHP:50 G:50
Land Limit: Cannot be placed on FireCannot be placed on EarthCannot be placed on Air
Item Limit:
Defensive / Instant Death: creatures with ST>=40 (100%)
Lizardman Normal Humanoid Water
ST:30 HP:40 MHP:40 G:70
Attacks First
Lung Rare Dragon Water
ST:0 HP:40 MHP:40 G:50+WaterWater
Land Limit:
Item Limit:
In Battle: ST & HP=(# of Water symbols owned by user)
Megalodon Normal Animal Water
ST:50 HP:50 MHP:50 G:70
Land Limit: Cannot be placed on FireCannot be placed on EarthCannot be placed on Air
Item Limit:
Nessie Rare Dragon Water
ST:20 HP:40 MHP:40 G:50+Water
Item Limit:
In Battle: If battle territory is Water, HP+(level of battle territory x10)
Remora Strange Animal Water
ST:20 HP:40 MHP:40 G:40
Land Limit: Cannot be placed on Fire
Item Limit:
Battle End: Destroys 1 random card in opposing Cepter's hand
Sea Monk Strange Humanoid Water
ST:30 HP:40 MHP:40 G:75
Land Limit: Cannot be placed on Fire
Neutralizes: Humanoid / Scroll Critical Hit / Attack Bonus: Paralysis (Humanoid)
Storm Giant Normal Humanoid Water
ST:40 HP:60 MHP:60 G:110+Water
Critical Hit: Fire
Wall of Ice Normal Undead Water
ST:0 HP:40 MHP:40 G:50
Land Limit: Cannot be placed on Fire
Item Limit:
Defensive / In Battle: HP+20

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air

Earth Earth Creatures

Armadillo Strange Animal Earth
ST:20 HP:60 MHP:60 G:40
Item Limit:
In Battle: HP-30 during even-numbered rounds
Barong Strange Animal Earth
ST:20 HP:50 MHP:50 G:60+Earth
Level of occupied land cannot be changed. (except by Territory commands) / Upon Defeat: Returns to owner's hand
Basilisk Rare Dragon Earth
ST:30 HP:40 MHP:40 G:50+EarthEarth
Item Limit:
Instant Death: Humanoid Animal Dragon (60%) / Battle End: Lowers level of battle territory by 1.
Cerberus Animal Earth
ST:20 HP:40 MHP:40 G:50+Earth
Land Limit: Cannot be placed on Air
Item Limit:
Attacks Twice
Cockatrice Strange Animal Earth
ST:30 HP:40 MHP:40 G:60+Earth
Item Limit:
Attack Bonus: Transforms opposing creature into Wall of Stone
Dark Master Rare Undead Earth
ST:60 HP:80 MHP:80 G:140+EarthEarth+Card
Land Limit: Cannot be placed on Air
Boost: All Earth creatures' ST+10 in battle / Scroll Critical Hit / Battle End: User loses 100G
Dee & Dum Humanoid Earth
ST:20 HP:40 MHP:40 G:40
Land Limit: Cannot be placed on Water
Neutralizes: All (When ten-digit of damage received is odd) (except scroll attacks)
Dragon Zombie Strange Earth
ST:40 HP:60 MHP:60 G:100
Land Limit: Cannot be placed on Air
Item Limit:
Dwarf Normal Humanoid Earth
ST:30 HP:50 MHP:50 G:70
Gargoyle Strange Undead Earth
ST:30 HP:50 MHP:50 G:90+Earth
Attacks First / In Battle: ST=50 when defending
Giant Slug Normal Animal Earth
ST:30 HP:50 MHP:50 G:70
Item Limit:
Attacks Last / Critical Hit: Plant
Gnome Strange Humanoid Earth
ST:20 HP:40 MHP:40 G:60
Receives 1.5x toll
Green Mold Normal Plant Earth
ST:10 HP:50 MHP:50 G:45
Item Limit:
Defensive / Regenerates
Mandrake Rare Plant Earth
ST:10 HP:50 MHP:50 G:55+Earth
Land Limit: Cannot be placed on Air
Item Limit:
Battle End: If HP<20, both creatures are destroyed
Mantrap Normal Plant Earth
ST:20 HP:60 MHP:60 G:80
Item Limit:
Defensive / Instant Death: Humanoid (100%)
Mummy Normal Undead Earth
ST:20 HP:50 MHP:50 G:40
Item Limit:
Defensive / Upon Defeat: User gains G=(user's lap number x50G)
Ooze Strange Undead Earth
ST:10 HP:40 MHP:40 G:65
Item Limit:
In Battle: HP+(# of creatures in play x5)
Pan Humanoid Earth
ST:30 HP:40 MHP:40 G:60
Attack Bonus: Confusion
Selenear Extra Undead Earth
ST:80 HP:80 MHP:80 G:100+EarthEarthEarth
Land Limit: Cannot be placed on Air
Attacks First / Receives 1.5x toll
T'ao T'ieh Rare Animal Earth
ST:40 HP:40 MHP:40 G:70+Earth
Land Limit: Cannot be placed on Air
Upon Victory: ST & MHP+10 (up to a maximum of 100)
Toxic Flower Plant Earth
ST:30 HP:40 MHP:40 G:60
Item Limit:
Defensive / Attacks First / Attack Bonus: Poison
Troll Normal Humanoid Earth
ST:40 HP:40 MHP:40 G:70
Land Limit: Cannot be placed on FireCannot be placed on Air
Regenerates
Vampire Rare Undead Earth
ST:40 HP:40 MHP:40 G:80+Earth
Land Limit: Cannot be placed on WaterCannot be placed on Air
Item Limit:
Attacks First / Attack Bonus: HP+(damage done to opposing creature)
Wall of Stone Normal Undead Earth
ST:0 HP:60 MHP:60 G:30
Land Limit: Cannot be placed on Air
Item Limit:
Defensive
Wereboar Humanoid Earth
ST:20 HP:40 MHP:40 G:80
In Battle: ST+30

Jump to: Neutral ~ Fire ~ Water ~ Earth ~ Air

Air Air Creatures

Beelzebub Rare Undead Air
ST:70 HP:70 MHP:70 G:140+AirAir+Card
Land Limit: Cannot be placed on Earth
Boost: All Air creatures' ST+10 in battle / Scroll Critical Hit / Battle End: User loses 100G
Dullahan Strange Undead Air
ST:0 HP:50 MHP:50 G:80+Air+Card
In Battle: ST=(# of user's Air territories x20)
Eidolon Normal Humanoid Air
ST:30 HP:40 MHP:40 G:40
Genie Rare Undead Air
ST:40 HP:60 MHP:60 G:100+AirAir
Land Limit: Cannot be placed on Earth
Item Limit:
Neutralizes: All (except scroll attacks) / HP & MHP cannot be changed by spells / Automatically destroyed after 3 battles
Ghost Normal Undead Air
ST:30 HP:40 MHP:40 G:30
Upon Victory: HP-10
Griffon Normal Animal Air
ST:50 HP:50 MHP:50 G:100
Land Limit: Cannot be placed on Earth
Item Limit:
Hurricane Normal Undead Air
ST:20 HP:50 MHP:50 G:50
Land Limit: Cannot be placed on Earth
Item Limit:
Defensive / Attacks First
Knight Normal Humanoid Air
ST:50 HP:40 MHP:40 G:80
Critical Hit: Dragon
Kung-Fu Monk Strange Humanoid Air
ST:0 HP:50 MHP:50 G:80
Attacks First / In Battle: ST=(70-HP)
Leveller Strange Animal Air
ST:40 HP:60 MHP:60 G:100+Air+
Item Limit:
Battle End: Lowers level of battle territory by 1 unless it's an land.
Nue Rare Animal Air
ST:40 HP:50 MHP:50 G:80+Air
Land Limit: Cannot be placed on Earth
Boost: Invading creatures' ST-10 in battle
Paladin Rare Humanoid Air
ST:50 HP:50 MHP:50 G:90+Air
Land Limit: Cannot be placed on Earth
Regenerates / Instant Death: (100%)
Pushpull Strange Animal Air
ST:0 HP:40 MHP:40 G:70
Item Limit:
Attacks Twice
Succubus Normal Air
ST:40 HP:40 MHP:40 G:50+Card
Land Limit: Cannot be placed on Earth
Attack Bonus: Opposing creature's base ST=0
Wyvern Strange Dragon Air
ST:40 HP:40 MHP:40 G:80+Air
Land Limit: Cannot be placed on Earth
Item Limit:
Attacks First / Can move to any vacant Air land in the area

Last Updated on Friday, 10 January 2014 11:29

Card of the Moment

Ashura DS
ST:50 HP:50 MHP:50
G:80
Defensive / Battle End: Adds effect Backward to opposing Cepter

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