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Insanity (NRBGY, 22/9/19)

To celebrate Culdcept Revolt's upcoming release in the West, here's the last of my favorite Culdcept Saga decks, Insanity!

3 Baldanders
3 Doppelganger
3 Shapeshifter
3 Tokebi
3 Quicksilver
2 Hypno Sloth
2 Lichenoid
3 Spectre

1 Boomerang
4 Spectre's Robe
4 Spiked Shield

2 Chariot
3 Crusher
3 Fame
2 Find
3 Gift
2 Paralyzer
2 Refuge
2 Relief

I've always been fond of random effects in Culdcept, so I built a deck full of random stuff to have fun with. After a few years' worth of modifications - and many, many ridiculously fun matches - it has evolved into the effective catch-all rainbow deck you see here. There's very little it can't handle, but like any chaos deck, if the random effects don't go your way, you'll have a very hard time winning with it. But when they do go your way, though... look out!

Last Updated on Thursday, 31 August 2017 13:22

Read more: Insanity (NRBGY, 22/9/19)

Advanced Guide to Culdcept Revolt

Where the Beginner's Guide outlined the basics of Revolt and the Intermediate Guide broke down the nuances of combat and troublesome creatures, our Advanced Guide will go even deeper into several concepts. These are some tricks of the trade that can take awhile to grasp, but once you have them down, you should be prepared for just about anything this game has to throw at you.

Some of the items to be covered here include: Book synergy, book building, map selection, board politics and the Meta aspect of Culdcept Revolt.

Jump to: Synergy ~ Trimming ~ Drawing ~ Diversion ~ Map ~ Self ~ Targeting ~ Meta ~ Think ~ Cards ~ Toes


"Synergy is the creation of a whole that is greater than the sum of its parts." - Organizational Behavior (2008)

Take the above quote and apply it to your Culdcept cards and you have Book Synergy. This involves everything from card ratios to complementing abilities to average casting costs. Mastering the synergy of your book will give you a flexible and capable book that can handle nearly any situation as it arises. Your end goal should be pulling the right card at the right time. If it's not THE card you were wanting, will it at least help you in some other way?

Last Updated on Friday, 14 July 2017 13:42

Read more: Advanced Guide to Culdcept Revolt

Intermediate Guide to Culdcept Revolt

Note: If you're new to the game (or just want to brush up on the fundamentals), you'll want to start with the Beginner's Guide.

Have you been having problems efficiently invading or defending territories? Are creatures that are immune to spells and effects making life difficult? Do you wish you could just ban Kelpie and Old Willow from the game?

These are things every Revolt player asks themselves at one point or another when something new, interesting and/or challenging presents itself. The simple strategies of Revolt's AI can't hold a flame to your battle-worn books. So, you venture online and proceed to get thrown around like a rag doll. You feel like a canoe trying to cross the ocean in the middle of a hurricane. Your once invincible book is torn apart and the Gods of Culdcept laugh in your face.

Don't fret. This guide is here to help you improve your game and go toe to toe with the online community. We'll be discussing a handy methodology for invading territories, the importance of Paralysis, how to bluff and what Breed Cards are. Note: The Breed Card section will be available after the game arrives in the West.

Last Updated on Friday, 14 July 2017 13:42

Read more: Intermediate Guide to Culdcept Revolt

Beginner's Guide to Culdcept Revolt

Twenty years ago, Culdcept was released on the Sega Saturn and established a new genre in gaming. Never before had a game been released with quite the same charm. Culdcept combined strategic elements from the most involved card games with the tried-and-true fundamentals of a board game and wrapped it up in a neat digital package.

It has been called one of the most in-depth games ever made and rightfully so. Visually stunning artwork, creatures, spells, weapons and armor have delighted fans for literally decades. There is so much to this game that one can easily get overwhelmed; therefore, we're here to help you ease into the world of Culdcept and its latest release, Culdcept Revolt, for the Nintendo 3DS.

One final word before we begin: Culdcept Revolt is unlike any other version currently released. The changes are subtle but significant. So, whether you're a veteran or a newcomer, there will be something new and interesting for you to experience.

Jump to: Premise ~ The Board ~ The Shop ~ Abilities ~ Books ~ Battle Phase ~ Element Gems ~ Tips and Tricks


So, what is Culdcept Revolt? It is a game where two to four players walk around a board, collecting magic (G) from various sources. Each player builds a book of spells, creatures and items to play against their opponents. Players collect magic either through claiming territories, tolls, spells, gates or lap bonuses. They spend magic use the cards in their deck, by casting spells, summoning creatures to claim territory or equip items in combat. Players collect tolls from other players when they land on claimed territory. That player has the option to either invade with their own creature in an attempt to claim the territory themselves or pay the toll to the owner. The first person to pass a gate with the goal amount of magic (TG), either on-hand or through in game investments, wins the game.

Last Updated on Monday, 14 August 2017 14:10

Read more: Beginner's Guide to Culdcept Revolt

Goobie Gooba Doo! (G, 9/12/29)

3 Gooba Queen (would have used 4 if I had them when I played the deck)
2 Spitting Cobra
4 Wereboar

4 Claymore
4 Earth Shields
4 Gaseous Form

2 Binding Mist
4 Exile (used to get a Gooba in your hand to switch out the Gooba Queens)
2 Ice Storm
2 Influence
2 Land Transfer (used to get a Gooba in your hand to switch out the Gooba Queens)
4 Peace
4 Quintessence
4 Regeneration
1 Selenear (cuz it just feels like a million bucks)
4 Vitality

Focus: Earning the Protector of the Earth medal

This is a spell heavy deck, hardest part is getting the Gooba Queens out early enough because she needs 2 green lands. Played against Selena on Malthessburg map for big big big G win, a very long game with more then a few start overs. The hardest part with her is beating her leveled Cait Siths, make sure you have 30ST or lower ST creatures. I know I preferred one of her decks over the other two but cannot remember which one, probably the "Castle Guard" as it has no Valkyria/first attack, although with Cats 1 she uses Fairy Light, which is a running joke on the Malthessburg map and she also uses Fog and Peace which can be helpful to your cause to keep your leveled Gooba's safe.

By winning this medal, you will also inadvertently win "Unifier", opponent has no lands, "Fortune Bearer" a 10 chain, and if you play to 90,000G, "Roaring Fame."

Like this deck and want to build your own like it?

We've done the work for you! Click here to go straight to the Culdcept Deck Builder and customize as you see fit! :-)

Last Updated on Friday, 23 June 2017 17:19

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Card of the Moment

Haste DS
Locks target Cepter's die roll to 6-8 for 2 rounds.

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