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Drawing More Cards (aka The Lube Guide)

ReincarnationSeeing as how Culdcept Saga is a card game, the #1 thing you can do to improve your chances in the game is to draw more cards than the other player(s). Makes sense, no? Having cards - or not having them - affects everything you do, from using an essential item in battle to being prevented from invading in the first place. You gotta have cards to win a card game. Otherwise, you're just walking around the map, doing very little and looking kinda silly.

And yet, many players just kick back and let the game feed them one card per turn. Maybe it's a habit leftover from other card games or maybe it's just an oversight. I'm not sure, but I'm gonna help you take control of your game, because you can in Culdcept and you really should.

The Basics and an Example

GiftDrawing more than one card per turn is known as deck compression - or more informally, as lube. The idea is to "grease" your deck, to have what you need, when you need it. Drawing only one card per turn in Culdcept just plain isn't enough and here's an example of why you really, really want to lube your deck:

At some point in a game, you have Fat Body, Manna, Woodfolk and Weretiger in your hand. You cast Fat Body on one of your high-level lands, hit up Manna for some quick G (because Fat Body is Doublecast), then roll onto an opponent's land and invade with Woodfolk using Weretiger as a supporting creature. You win the battle - congratulations! But, you now have no cards in hand. On your opponent's next turn, he uses Chariot to take away the high-level land you just Fat Bodied the creature on, because you have nothing to defend it with, and he knows this.

If you had Wind of Hope in your hand instead of Manna, you could have drawn two more cards and probably kept your high-level land. Also, he might not have chosen to invade at all, and you'd have three cards in hand next turn instead of just one.

Which brings me to the other half of my point. When you're only drawing one card per turn and using at least two during most turns, that means you typically have one or two useful turns to one utterly useless turn (and possibly defenseless too). Why do nothing for a big chunk of the game? Draw more cards and do more!

Of course, lube ain't free (well, except Tombstone, but you gotta die to use that!). This means it's a good idea to include more G-producing cards than you might normally. Drawing a whole bunch of cards doesn't matter if you can't afford to use them! This is why Gift is so popular. It's a lube card and G card all in one. Spiffy!

A Lube Card Overview

ForesightCuldcept Saga has four Creature cards, just one Item card and ten Spell cards you can use to draw (or steal) more cards. That doesn't sound like much in a game with nearly 500 cards, but these 15 cards might be the most important ones in the game. Here's what each one does and a reason or two why you'd want to include it in a deck.


Last Updated on Saturday, 19 April 2014 19:57

Read more: Drawing More Cards (aka The Lube Guide)

Online card game HearthStone released

HearthStone: Heroes of Warcraft

If you've been jonesin' for some new strategy card game action, you'll be happy to learn that HearthStone: Heroes of Warcraft is now out of beta! It's free to play and very well-crafted indeed. You can check it out here.

Last Updated on Thursday, 13 March 2014 17:58

Culdcept DS - now available on the web!

Console Clone - play Culdcept DS right in your browser!

Our good friend mwmdragon has a very cool browser-based games site called Console Clone, with over 1,000 games and counting! In and of itself, that's pretty awesome, but what makes it really awesome is the fact that you can play Culdcept DS - translated to English even! - right there on the site, no download needed! How cool is that?

Last Updated on Wednesday, 26 February 2014 13:56

Deck Building

Table of Contents

Deck Approaches
- Balanced
- Focused
- Utility
Card Ratios
Deck Types
- Mono
- Multi-Colored
- Deprivation
- Offensive
- Defensive
- Economy
Map Focus
Recycling Cards
Test, Test, Test


TradeSo, it's Saturday morning. You have nothing to do for a few hours and decide it's time to build that deck you've wanted to build for awhile. You know, the one that's going to revolutionize the online community, maybe the one you need to finally beat Ticomun on Alcyon III, or the one that uses some unusual cards you've wanted to experiment with. That deck. Whatever your reasons are for building a deck in Culdcept, the effort behind it can be a grueling and frustrating experience, especially when the deck you took so long to come up with just isn't working the way you wanted it to.

Hopefully, the following tips will help you in developing the absolute best deck you can. I won't tell you that this guide is the be-all, end-all of deck building - because it isn't. I just want to share some techniques that have worked for me in the past and may help you in the future.

Last Updated on Friday, 18 April 2014 19:44

Read more: Deck Building

Chaos League III signups open!

PolymorphOur esteemed Leaguemeister, IVIad IVIaxx, has opened signups for our third Chaos League. If you haven't played Chaos-style before, you're in for a real treat!

Basically, Chaos play involves a randomly-selected set of match parameters - one match you might play to 4000G on all Neutral land using only Territory Ability creatures, another might be to 10,000G using decks with 57 different cards. Almost anything is possible!

Jump on over to our forum and get in on the fun!

Last Updated on Tuesday, 04 February 2014 21:59

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